Another way to compile goto's
The compilation of a goto or a label just create an entry and generate boilerplate code for the gotos. As we don't know yet whether it needs a CLOSE, we code a jump followed by a CLOSE, which is then dead code. When a block ends (and then we know for sure whether there are variables that need to be closed), we check the goto's against the labels of that block. When closing a goto against a label, if it needs a CLOSE, the compiler swaps the order of the jump and the CLOSE, making the CLOSE active.
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@@ -112,7 +112,7 @@ typedef struct Labeldesc {
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int pc; /* position in code */
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int line; /* line where it appeared */
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lu_byte nactvar; /* number of active variables in that position */
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lu_byte close; /* goto that escapes upvalues */
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lu_byte close; /* true for goto that escapes upvalues */
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} Labeldesc;
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