Another way to compile goto's

The compilation of a goto or a label just create an entry and generate
boilerplate code for the gotos. As we don't know yet whether it needs a
CLOSE, we code a jump followed by a CLOSE, which is then dead code.

When a block ends (and then we know for sure whether there are variables
that need to be closed), we check the goto's against the labels of that
block. When closing a goto against a label, if it needs a CLOSE, the
compiler swaps the order of the jump and the CLOSE, making the CLOSE
active.
This commit is contained in:
Roberto Ierusalimschy
2025-01-10 13:54:51 -03:00
parent 8a3a49250c
commit 7ca3c40b50
6 changed files with 120 additions and 122 deletions

View File

@@ -112,7 +112,7 @@ typedef struct Labeldesc {
int pc; /* position in code */
int line; /* line where it appeared */
lu_byte nactvar; /* number of active variables in that position */
lu_byte close; /* goto that escapes upvalues */
lu_byte close; /* true for goto that escapes upvalues */
} Labeldesc;