'numisinteger' (for table keys) replaced by 'luaV_tointeger' (old
'tointeger_aux'), which can do the same job.
This commit is contained in:
16
lvm.h
16
lvm.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lvm.h,v 2.33 2014/07/30 14:42:44 roberto Exp roberto $
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** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp roberto $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@@ -27,11 +27,21 @@
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#endif
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/*
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** You can define LUA_FLOORN2I if you want to convert floats to integers
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** by flooring them (instead of raising an error if they are not
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** integral values)
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*/
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#if !defined(LUA_FLOORN2I)
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#define LUA_FLOORN2I 0
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#endif
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#define tonumber(o,n) \
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(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
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#define tointeger(o,i) \
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(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i))
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(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
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#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
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@@ -42,7 +52,7 @@ LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
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LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
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LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
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LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p);
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LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
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LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
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StkId val);
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LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,
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