'numisinteger' (for table keys) replaced by 'luaV_tointeger' (old

'tointeger_aux'), which can do the same job.
This commit is contained in:
Roberto Ierusalimschy
2015-02-20 12:27:53 -02:00
parent 397ce11996
commit 81245b1ad5
3 changed files with 21 additions and 41 deletions

16
lvm.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: lvm.h,v 2.33 2014/07/30 14:42:44 roberto Exp roberto $
** $Id: lvm.h,v 2.34 2014/08/01 17:24:02 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@@ -27,11 +27,21 @@
#endif
/*
** You can define LUA_FLOORN2I if you want to convert floats to integers
** by flooring them (instead of raising an error if they are not
** integral values)
*/
#if !defined(LUA_FLOORN2I)
#define LUA_FLOORN2I 0
#endif
#define tonumber(o,n) \
(ttisfloat(o) ? (*(n) = fltvalue(o), 1) : luaV_tonumber_(o,n))
#define tointeger(o,i) \
(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger_(o,i))
(ttisinteger(o) ? (*(i) = ivalue(o), 1) : luaV_tointeger(o,i,LUA_FLOORN2I))
#define intop(op,v1,v2) l_castU2S(l_castS2U(v1) op l_castS2U(v2))
@@ -42,7 +52,7 @@ LUAI_FUNC int luaV_equalobj (lua_State *L, const TValue *t1, const TValue *t2);
LUAI_FUNC int luaV_lessthan (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_lessequal (lua_State *L, const TValue *l, const TValue *r);
LUAI_FUNC int luaV_tonumber_ (const TValue *obj, lua_Number *n);
LUAI_FUNC int luaV_tointeger_ (const TValue *obj, lua_Integer *p);
LUAI_FUNC int luaV_tointeger (const TValue *obj, lua_Integer *p, int mode);
LUAI_FUNC void luaV_gettable (lua_State *L, const TValue *t, TValue *key,
StkId val);
LUAI_FUNC void luaV_settable (lua_State *L, const TValue *t, TValue *key,