lua_Object is a pointer to the stack (because now the stack doen't move)
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3
lapi.h
3
lapi.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lapi.h,v 1.8 1999/11/04 17:22:26 roberto Exp roberto $
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** $Id: lapi.h,v 1.9 1999/11/22 13:12:07 roberto Exp roberto $
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** Auxiliary functions from Lua API
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** See Copyright Notice in lua.h
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*/
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@@ -11,7 +11,6 @@
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#include "lobject.h"
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TObject *luaA_Address (lua_State *L, lua_Object o);
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void luaA_pushobject (lua_State *L, const TObject *o);
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GlobalVar *luaA_nextvar (lua_State *L, TaggedString *g);
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int luaA_next (lua_State *L, const Hash *t, int i);
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