lua_Object is a pointer to the stack (because now the stack doen't move)
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@@ -1,5 +1,5 @@
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/*
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** $Id: lobject.h,v 1.37 1999/11/22 13:12:07 roberto Exp roberto $
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** $Id: lobject.h,v 1.38 1999/11/26 18:59:20 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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@@ -26,6 +26,8 @@
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#endif
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#define UNUSED(x) (void)x /* to avoid warnings */
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/*
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** "real" is the type "number" of Lua
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** GREP LUA_NUMBER to change that
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