new API function lua_pushlocked & lua_checkstack is a macro
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39
opcode.c
39
opcode.c
@@ -3,7 +3,7 @@
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** TecCGraf - PUC-Rio
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*/
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char *rcs_opcode="$Id: opcode.c,v 3.30 1994/12/28 12:55:47 roberto Exp roberto $";
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char *rcs_opcode="$Id: opcode.c,v 3.31 1994/12/30 17:45:11 roberto Exp celes $";
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#include <setjmp.h>
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#include <stdio.h>
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@@ -96,22 +96,21 @@ static void lua_initstack (void)
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/*
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** Check stack overflow and, if necessary, realloc vector
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*/
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static void lua_checkstack (StkId n)
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#define lua_checkstack(n) if ((Long)(n) > maxstack) checkstack(n)
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static void checkstack (StkId n)
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{
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if ((Long)n > maxstack)
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{
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StkId t;
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if (stack == NULL)
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lua_initstack();
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if (maxstack >= MAX_INT)
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lua_error("stack size overflow");
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t = top-stack;
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maxstack *= 2;
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if (maxstack >= MAX_INT)
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maxstack = MAX_INT;
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stack = growvector(stack, maxstack, Object);
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top = stack + t;
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}
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StkId t;
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if (stack == NULL)
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lua_initstack();
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if (maxstack >= MAX_INT)
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lua_error("stack size overflow");
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t = top-stack;
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maxstack *= 2;
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if (maxstack >= MAX_INT)
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maxstack = MAX_INT;
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stack = growvector(stack, maxstack, Object);
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top = stack + t;
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}
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@@ -565,6 +564,14 @@ lua_Object lua_getlocked (int ref)
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}
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void lua_pushlocked (int ref)
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{
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lua_checkstack(top-stack+1);
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*top = *luaI_getlocked(ref);
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top++;
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}
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int lua_lock (void)
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{
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adjustC(1);
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