better locality of assignment of table values

This commit is contained in:
Roberto Ierusalimschy
2001-08-30 17:56:43 -03:00
parent 34a09b65f3
commit 8c8ad5f3ff
6 changed files with 48 additions and 40 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: ltable.h,v 1.33 2001/06/26 13:20:45 roberto Exp roberto $
** $Id: ltable.h,v 1.34 2001/07/05 20:31:14 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@@ -14,12 +14,15 @@
#define key(_n) (&(_n)->key)
#define val(_n) (&(_n)->val)
#define settableval(p,v) setobj((TObject *)p, v)
const TObject *luaH_getnum (Hash *t, int key);
TObject *luaH_setnum (lua_State *L, Hash *t, int key);
void luaH_setnum (lua_State *L, Hash *t, int key, const TObject *val);
const TObject *luaH_getstr (Hash *t, TString *key);
TObject *luaH_setstr (lua_State *L, Hash *t, TString *key);
void luaH_setstr (lua_State *L, Hash *t, TString *key, const TObject *val);
const TObject *luaH_get (Hash *t, const TObject *key);
TObject *luaH_set (lua_State *L, Hash *t, const TObject *key);
void luaH_set (lua_State *L, Hash *t, const TObject *key, const TObject *val);
Hash *luaH_new (lua_State *L, int nhash);
void luaH_free (lua_State *L, Hash *t);
Node *luaH_next (lua_State *L, Hash *t, const TObject *r);