use a linear count for count hook
This commit is contained in:
7
lvm.c
7
lvm.c
@@ -1,5 +1,5 @@
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/*
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** $Id: lvm.c,v 1.250 2002/08/07 14:24:24 roberto Exp roberto $
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** $Id: lvm.c,v 1.251 2002/08/07 19:22:39 roberto Exp roberto $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@@ -70,8 +70,8 @@ int luaV_tostring (lua_State *L, TObject *obj) {
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static void traceexec (lua_State *L) {
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int mask = L->hookmask;
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if (mask > LUA_MASKLINE) { /* instruction hook set? */
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unsigned long mask = L->hookmask;
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if (mask > LUA_MASKLINE) { /* instruction-hook set? */
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if (L->hookcount == 0) {
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luaD_callhook(L, LUA_HOOKCOUNT, -1);
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resethookcount(L);
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@@ -92,7 +92,6 @@ static void traceexec (lua_State *L) {
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ci = L->ci; /* previous call may reallocate `ci' */
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}
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ci->u.l.savedpc = *ci->u.l.pc;
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ci->state |= CI_SAVEDPC; /* `savedpc' is updated */
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}
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}
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