BUG: there is only one C stack, so nCcalls must be global
This commit is contained in:
7
lstate.c
7
lstate.c
@@ -1,5 +1,5 @@
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/*
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** $Id: lstate.c,v 2.36 2006/05/24 14:15:50 roberto Exp roberto $
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** $Id: lstate.c,v 2.37 2006/07/11 15:53:29 roberto Exp roberto $
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** Global State
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** See Copyright Notice in lua.h
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*/
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@@ -94,7 +94,7 @@ static void preinit_state (lua_State *L, global_State *g) {
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resethookcount(L);
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L->openupval = NULL;
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L->size_ci = 0;
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L->nCcalls = 0;
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L->baseCcalls = 0;
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L->status = 0;
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L->base_ci = L->ci = NULL;
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L->savedpc = NULL;
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@@ -161,6 +161,7 @@ LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
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g->currentwhite = bit2mask(WHITE0BIT, FIXEDBIT);
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L->marked = luaC_white(g);
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g->emergencygc = 0;
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g->nCcalls = 0;
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set2bits(L->marked, FIXEDBIT, SFIXEDBIT);
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preinit_state(L, g);
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g->frealloc = f;
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@@ -214,7 +215,7 @@ LUA_API void lua_close (lua_State *L) {
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do { /* repeat until no more errors */
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L->ci = L->base_ci;
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L->base = L->top = L->ci->base;
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L->nCcalls = 0;
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G(L)->nCcalls = 0;
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} while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0);
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lua_assert(G(L)->tmudata == NULL);
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luai_userstateclose(L);
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