better support for 64-bit machines (avoid excessive use of longs)
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12
llimits.h
12
llimits.h
@@ -1,5 +1,5 @@
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/*
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** $Id: llimits.h,v 1.18 2000/10/09 13:47:32 roberto Exp roberto $
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** $Id: llimits.h,v 1.19 2000/10/26 12:47:05 roberto Exp roberto $
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** Limits, basic types, and some other "installation-dependent" definitions
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** See Copyright Notice in lua.h
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*/
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@@ -50,7 +50,11 @@ typedef LUA_NUM_TYPE Number;
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typedef unsigned long lint32; /* unsigned int with at least 32 bits */
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typedef unsigned long luint32; /* unsigned int with at least 32 bits */
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typedef long lint32; /* signed int with at least 32 bits */
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/* an unsigned integer big enough to count the total memory used by Lua */
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typedef unsigned long mem_int;
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#define MAX_SIZET ((size_t)(~(size_t)0)-2)
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@@ -62,7 +66,7 @@ typedef unsigned long lint32; /* unsigned int with at least 32 bits */
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** conversion of pointer to int (for hashing only)
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** (the shift removes bits that are usually 0 because of alignment)
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*/
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#define IntPoint(p) (((unsigned long)(p)) >> 3)
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#define IntPoint(p) (((luint32)(p)) >> 3)
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@@ -87,7 +91,7 @@ union L_Umaxalign { double d; char *s; long l; };
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** For a very small machine, you may change that to 2 bytes (and adjust
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** the following limits accordingly)
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*/
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typedef unsigned long Instruction;
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typedef luint32 Instruction;
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/*
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