better support for 64-bit machines (avoid excessive use of longs)
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4
ltable.h
4
ltable.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.h,v 1.23 2000/06/06 16:31:41 roberto Exp roberto $
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** $Id: ltable.h,v 1.24 2000/08/31 14:08:27 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -24,7 +24,7 @@ TObject *luaH_set (lua_State *L, Hash *t, const TObject *key);
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Node * luaH_next (lua_State *L, const Hash *t, const TObject *r);
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TObject *luaH_setint (lua_State *L, Hash *t, int key);
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void luaH_setstrnum (lua_State *L, Hash *t, TString *key, Number val);
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unsigned long luaH_hash (lua_State *L, const TObject *key);
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luint32 luaH_hash (lua_State *L, const TObject *key);
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const TObject *luaH_getglobal (lua_State *L, const char *name);
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/* exported only for debugging */
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