threads now are real Lua objects, subject to garbage collection

This commit is contained in:
Roberto Ierusalimschy
2002-10-25 17:05:28 -03:00
parent 0fd91b1b08
commit 96e15b8501
12 changed files with 247 additions and 205 deletions

103
lstate.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: lstate.c,v 1.106 2002/10/08 18:46:08 roberto Exp roberto $
** $Id: lstate.c,v 1.107 2002/10/22 17:58:14 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@@ -19,11 +19,30 @@
#include "ltm.h"
/*
** macro to allow the inclusion of user information in Lua state
*/
#ifndef LUA_USERSTATE
#define EXTRASPACE 0
#else
union UEXTRASPACE {L_Umaxalign a; LUA_USERSTATE b;};
#define EXTRASPACE (sizeof(UEXTRASPACE))
#endif
static void close_state (lua_State *L);
static lua_State *newthread (lua_State *L) {
lu_byte *block = (lu_byte *)luaM_malloc(L, sizeof(lua_State) + EXTRASPACE);
if (block == NULL) return NULL;
else {
block += EXTRASPACE;
return cast(lua_State *, block);
}
}
/*
** you can change this function through the official API:
** call `lua_setpanicf'
@@ -34,19 +53,19 @@ static int default_panic (lua_State *L) {
}
static void stack_init (lua_State *L, lua_State *OL) {
L->stack = luaM_newvector(OL, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
L->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L->top = L->stack;
L->stack_last = L->stack+(L->stacksize - EXTRA_STACK)-1;
L->base_ci = luaM_newvector(OL, BASIC_CI_SIZE, CallInfo);
L->ci = L->base_ci;
L->ci->state = CI_C; /* not a Lua function */
setnilvalue(L->top++); /* `function' entry for this `ci' */
L->ci->base = L->top;
L->ci->top = L->top + LUA_MINSTACK;
L->size_ci = BASIC_CI_SIZE;
L->end_ci = L->base_ci + L->size_ci;
static void stack_init (lua_State *L1, lua_State *L) {
L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, TObject);
L1->stacksize = BASIC_STACK_SIZE + EXTRA_STACK;
L1->top = L1->stack;
L1->stack_last = L1->stack+(L1->stacksize - EXTRA_STACK)-1;
L1->base_ci = luaM_newvector(L, BASIC_CI_SIZE, CallInfo);
L1->ci = L1->base_ci;
L1->ci->state = CI_C; /* not a Lua function */
setnilvalue(L1->top++); /* `function' entry for this `ci' */
L1->ci->base = L1->top;
L1->ci->top = L1->top + LUA_MINSTACK;
L1->size_ci = BASIC_CI_SIZE;
L1->end_ci = L1->base_ci + L1->size_ci;
}
@@ -57,6 +76,7 @@ static void f_luaopen (lua_State *L, void *ud) {
UNUSED(ud);
/* create a new global state */
L->l_G = luaM_new(L, global_State);
G(L)->mainthread = L;
G(L)->GCthreshold = 0; /* mark it as unfinished state */
G(L)->strt.size = 0;
G(L)->strt.nuse = 0;
@@ -103,31 +123,22 @@ static void preinit_state (lua_State *L) {
}
LUA_API lua_State *lua_newthread (lua_State *OL) {
lua_State *L;
lua_lock(OL);
L = luaM_new(OL, lua_State);
preinit_state(L);
L->l_G = OL->l_G;
OL->next->previous = L; /* insert L into linked list */
L->next = OL->next;
OL->next = L;
L->previous = OL;
stack_init(L, OL); /* init stack */
setobj(gt(L), gt(OL)); /* share table of globals */
lua_unlock(OL);
lua_userstateopen(L);
return L;
lua_State *luaE_newthread (lua_State *L) {
lua_State *L1 = newthread(L);
luaC_link(L, cast(GCObject *, L1), LUA_TTHREAD);
preinit_state(L1);
L1->l_G = L->l_G;
stack_init(L1, L); /* init stack */
setobj(gt(L1), gt(L)); /* share table of globals */
return L1;
}
LUA_API lua_State *lua_open (void) {
lua_State *L;
L = luaM_new(NULL, lua_State);
lua_State *L = newthread(NULL);
if (L) { /* allocation OK? */
preinit_state(L);
L->l_G = NULL;
L->next = L->previous = L;
if (luaD_rawrunprotected(L, f_luaopen, NULL) != 0) {
/* memory allocation error: free partial state */
close_state(L);
@@ -139,14 +150,13 @@ LUA_API lua_State *lua_open (void) {
}
void luaE_closethread (lua_State *OL, lua_State *L) {
luaF_close(L, L->stack); /* close all upvalues for this thread */
lua_assert(L->openupval == NULL);
L->previous->next = L->next;
L->next->previous = L->previous;
luaM_freearray(OL, L->base_ci, L->size_ci, CallInfo);
luaM_freearray(OL, L->stack, L->stacksize, TObject);
luaM_freelem(OL, L);
void luaE_freethread (lua_State *L, lua_State *L1) {
luaF_close(L1, L1->stack); /* close all upvalues for this thread */
lua_assert(L1->openupval == NULL);
luaM_freearray(L, L1->base_ci, L1->size_ci, CallInfo);
luaM_freearray(L, L1->stack, L1->stacksize, TObject);
luaM_free(L, cast(lu_byte *, L1) - EXTRASPACE,
sizeof(lua_State) + EXTRASPACE);
}
@@ -160,24 +170,15 @@ static void close_state (lua_State *L) {
luaZ_freebuffer(L, &G(L)->buff);
luaM_freelem(NULL, L->l_G);
}
luaE_closethread(NULL, L);
}
LUA_API void lua_closethread (lua_State *L, lua_State *thread) {
lua_lock(L);
if (L == thread) luaG_runerror(L, "cannot close only thread of a state");
luaE_closethread(L, thread);
lua_unlock(L);
luaE_freethread(NULL, L);
}
LUA_API void lua_close (lua_State *L) {
lua_lock(L);
L = G(L)->mainthread; /* only the main thread can be closed */
luaC_callallgcTM(L); /* call GC tag methods for all udata */
lua_assert(G(L)->tmudata == NULL);
while (L->next != L) /* then, close all other threads */
luaE_closethread(L, L->next);
close_state(L);
}