threads now are real Lua objects, subject to garbage collection
This commit is contained in:
7
ltests.c
7
ltests.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltests.c,v 1.136 2002/10/22 17:18:28 roberto Exp roberto $
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** $Id: ltests.c,v 1.137 2002/10/22 18:07:55 roberto Exp roberto $
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** Internal Module for Debugging of the Lua Implementation
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** See Copyright Notice in lua.h
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*/
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@@ -403,7 +403,6 @@ static int doonnewstack (lua_State *L) {
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if (status == 0)
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status = lua_pcall(L1, 0, 0, 0);
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lua_pushnumber(L, status);
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lua_closethread(L, L1);
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return 1;
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}
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@@ -423,7 +422,7 @@ static int d2s (lua_State *L) {
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static int newstate (lua_State *L) {
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lua_State *L1 = lua_open();
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if (L1) {
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*cast(int **, L1) = &islocked; /* initialize the lock */
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lua_userstateopen(L1); /* init lock */
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lua_pushnumber(L, (unsigned long)L1);
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}
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else
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@@ -724,7 +723,7 @@ static void fim (void) {
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int luaB_opentests (lua_State *L) {
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*cast(int **, L) = &islocked; /* init lock */
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lua_userstateopen(L); /* init lock */
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lua_state = L; /* keep first state to be opened */
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luaL_opennamedlib(L, "T", tests_funcs, 0);
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atexit(fim);
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