threads now are real Lua objects, subject to garbage collection
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11
ltests.h
11
ltests.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ltests.h,v 1.15 2002/07/17 16:25:13 roberto Exp roberto $
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** $Id: ltests.h,v 1.16 2002/10/08 18:45:07 roberto Exp roberto $
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** Internal Header for Debugging of the Lua Implementation
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** See Copyright Notice in lua.h
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*/
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@@ -42,10 +42,11 @@ void *debug_realloc (void *block, size_t oldsize, size_t size);
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/* test for lock/unlock */
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extern int islocked;
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#define LUA_USERSTATE int *lock;
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#define lua_userstateopen(l) if (l != NULL) *cast(int **, l) = &islocked;
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#define lua_lock(L) lua_assert((**cast(int **, L))++ == 0)
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#define lua_unlock(L) lua_assert(--(**cast(int **, L)) == 0)
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#define LUA_USERSTATE int *
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#define getlock(l) (*(cast(int **, l) - 1))
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#define lua_userstateopen(l) if (l != NULL) getlock(l) = &islocked;
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#define lua_lock(l) lua_assert((*getlock(l))++ == 0)
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#define lua_unlock(l) lua_assert(--(*getlock(l)) == 0)
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int luaB_opentests (lua_State *L);
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