module to load bytecodes from files.
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lundump.h
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27
lundump.h
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/*
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** $Id: lundump.h,v 1.4 1998/01/13 20:05:24 lhf Exp $
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** load pre-compiled Lua chunks
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** See Copyright Notice in lua.h
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*/
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#ifndef lundump_h
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#define lundump_h
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#include "lobject.h"
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#include "lzio.h"
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#define ID_CHUNK 27 /* ESC */
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#define ID_FUNCTION '#'
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#define ID_END '$'
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#define ID_NUM 'N'
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#define ID_STR 'S'
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#define ID_FUN 'F'
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#define SIGNATURE "Lua"
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#define VERSION 0x31 /* last format change was in 3.1 */
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#define TEST_FLOAT 0.123456789e-23 /* a float for testing representation */
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#define IsMain(f) (f->lineDefined==0)
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TProtoFunc* luaU_undump1(ZIO* Z); /* load one chunk */
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#endif
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