some bugs related to stack reallocation

This commit is contained in:
Roberto Ierusalimschy
2005-08-24 13:15:49 -03:00
parent 23b79c5945
commit 98296f6b45
6 changed files with 42 additions and 38 deletions

32
ldo.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.30 2005/08/22 18:54:49 roberto Exp roberto $
** $Id: ldo.c,v 2.31 2005/08/22 19:58:29 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -205,19 +205,17 @@ void luaD_callhook (lua_State *L, int event, int line) {
}
static StkId adjust_varargs (lua_State *L, int nfixargs, int actual,
int style) {
static StkId adjust_varargs (lua_State *L, Proto *p, int actual) {
int i;
int nfixargs = p->numparams;
Table *htab = NULL;
StkId base, fixed;
if (actual < nfixargs) {
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
}
for (; actual < nfixargs; ++actual)
setnilvalue(L->top++);
#if defined(LUA_COMPAT_VARARG)
if (style & VARARG_NEEDSARG) { /* compatibility with old-style vararg */
if (p->is_vararg & VARARG_NEEDSARG) { /* compat. with old-style vararg? */
int nvar = actual - nfixargs; /* number of extra arguments */
lua_assert(style & VARARG_HASARG);
lua_assert(p->is_vararg & VARARG_HASARG);
luaC_checkGC(L);
htab = luaH_new(L, nvar, 1); /* create `arg' table */
for (i=0; i<nvar; i++) /* put extra arguments into `arg' table */
@@ -276,16 +274,14 @@ int luaD_precall (lua_State *L, StkId func, int nresults) {
CallInfo *ci;
StkId st, base;
Proto *p = cl->p;
if (p->is_vararg) { /* varargs? */
int nargs = cast(int, L->top - restorestack(L, funcr)) - 1;
luaD_checkstack(L, p->maxstacksize + nargs);
base = adjust_varargs(L, p->numparams, nargs, p->is_vararg);
func = restorestack(L, funcr);
}
else {
luaD_checkstack(L, p->maxstacksize);
func = restorestack(L, funcr);
luaD_checkstack(L, p->maxstacksize);
func = restorestack(L, funcr);
if (!p->is_vararg) /* no varargs? */
base = func + 1;
else { /* vararg function */
int nargs = cast(int, L->top - func) - 1;
base = adjust_varargs(L, p, nargs);
func = restorestack(L, funcr); /* previous call may change the stack */
}
ci = inc_ci(L); /* now `enter' new function */
ci->func = func;