keep `top' in registers when running basic tasks (settable, getglobal, ...)
This commit is contained in:
10
lvm.h
10
lvm.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lvm.h,v 1.13 1999/12/01 19:50:08 roberto Exp roberto $
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** $Id: lvm.h,v 1.14 2000/01/19 16:50:30 roberto Exp roberto $
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** Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@@ -21,11 +21,11 @@ void luaV_pack (lua_State *L, StkId firstel, int nvararg, TObject *tab);
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int luaV_tonumber (TObject *obj);
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int luaV_tostring (lua_State *L, TObject *obj);
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void luaV_setn (lua_State *L, Hash *t, int val);
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void luaV_gettable (lua_State *L);
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void luaV_settable (lua_State *L, StkId t);
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void luaV_gettable (lua_State *L, StkId top);
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void luaV_settable (lua_State *L, StkId t, StkId top);
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void luaV_rawsettable (lua_State *L, StkId t);
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void luaV_getglobal (lua_State *L, GlobalVar *gv);
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void luaV_setglobal (lua_State *L, GlobalVar *gv);
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void luaV_getglobal (lua_State *L, GlobalVar *gv, StkId top);
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void luaV_setglobal (lua_State *L, GlobalVar *gv, StkId top);
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StkId luaV_execute (lua_State *L, const Closure *cl, const TProtoFunc *tf, StkId base);
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void luaV_closure (lua_State *L, int nelems);
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void luaV_comparison (lua_State *L);
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