tables are better manipulated via "Hash *" instead of "TObject" or

"lua_Object".
This commit is contained in:
Roberto Ierusalimschy
1998-12-30 11:14:46 -02:00
parent 766e67ef3b
commit 9a45543841
3 changed files with 43 additions and 39 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: ltable.c,v 1.14 1998/08/10 21:36:32 roberto Exp roberto $
** $Id: ltable.c,v 1.15 1998/08/11 16:38:34 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@@ -181,8 +181,7 @@ TObject *luaH_set (Hash *t, TObject *ref)
}
static Node *hashnext (Hash *t, int i)
{
static Node *hashnext (Hash *t, int i) {
Node *n;
int tsize = nhash(t);
if (i >= tsize)
@@ -196,9 +195,7 @@ static Node *hashnext (Hash *t, int i)
return node(t, i);
}
Node *luaH_next (TObject *o, TObject *r)
{
Hash *t = avalue(o);
Node *luaH_next (Hash *t, TObject *r) {
if (ttype(r) == LUA_T_NIL)
return hashnext(t, 0);
else {