trying to optimize a little 'luaD_poscall'
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5
ldo.h
5
ldo.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 2.24 2015/11/02 16:09:30 roberto Exp roberto $
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** $Id: ldo.h,v 2.25 2015/11/02 18:48:07 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -44,7 +44,8 @@ LUAI_FUNC void luaD_call (lua_State *L, StkId func, int nResults);
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LUAI_FUNC void luaD_callnoyield (lua_State *L, StkId func, int nResults);
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LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
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ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC int luaD_poscall (lua_State *L, StkId firstResult, int nres);
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LUAI_FUNC int luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
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int nres);
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LUAI_FUNC void luaD_reallocstack (lua_State *L, int newsize);
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LUAI_FUNC void luaD_growstack (lua_State *L, int n);
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LUAI_FUNC void luaD_shrinkstack (lua_State *L);
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