Lua tables (hash)
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27
ltable.h
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27
ltable.h
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/*
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** $Id: $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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#ifndef ltable_h
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#define ltable_h
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#include "lobject.h"
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extern Hash *luaH_root;
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#define node(t,i) (&(t)->node[i])
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#define ref(n) (&(n)->ref)
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#define nhash(t) ((t)->nhash)
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Hash *luaH_new (int nhash);
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void luaH_callIM (Hash *l);
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void luaH_free (Hash *frees);
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TObject *luaH_get (Hash *t, TObject *ref);
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TObject *luaH_set (Hash *t, TObject *ref);
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Node *luaH_next (TObject *o, TObject *r);
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#endif
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