first implementation for type names

This commit is contained in:
Roberto Ierusalimschy
2001-01-25 14:45:36 -02:00
parent c8559e3c8d
commit a53d9b66ca
15 changed files with 299 additions and 237 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: ldebug.c,v 1.54 2001/01/19 13:20:30 roberto Exp roberto $
** $Id: ldebug.c,v 1.55 2001/01/24 15:45:33 roberto Exp roberto $
** Debug Interface
** See Copyright Notice in lua.h
*/
@@ -466,7 +466,7 @@ static const char *getfuncname (lua_State *L, StkId f, const char **name) {
void luaG_typeerror (lua_State *L, StkId o, const char *op) {
const char *name;
const char *kind = getobjname(L, o, &name);
const char *t = luaO_typename(o);
const char *t = luaT_typename(G(L), o);
if (kind)
luaO_verror(L, "attempt to %.30s %.20s `%.40s' (a %.10s value)",
op, kind, name, t);
@@ -483,8 +483,8 @@ void luaG_binerror (lua_State *L, StkId p1, int t, const char *op) {
void luaG_ordererror (lua_State *L, StkId top) {
const char *t1 = luaO_typename(top-2);
const char *t2 = luaO_typename(top-1);
const char *t1 = luaT_typename(G(L), top-2);
const char *t2 = luaT_typename(G(L), top-1);
if (t1[2] == t2[2])
luaO_verror(L, "attempt to compare two %.10s values", t1);
else