new cache for interning strings
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34
lstring.c
34
lstring.c
@@ -1,5 +1,5 @@
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/*
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** $Id: lstring.c,v 2.45 2014/11/02 19:19:04 roberto Exp roberto $
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** $Id: lstring.c,v 2.46 2015/01/16 16:54:37 roberto Exp roberto $
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** String table (keeps all strings handled by Lua)
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** See Copyright Notice in lua.h
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*/
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@@ -22,6 +22,8 @@
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#include "lstring.h"
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#define MEMERRMSG "not enough memory"
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/*
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** Lua will use at most ~(2^LUAI_HASHLIMIT) bytes from a string to
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@@ -85,6 +87,21 @@ void luaS_resize (lua_State *L, int newsize) {
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}
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/*
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** Initialize the string table and the string cache
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*/
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void luaS_init (lua_State *L) {
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global_State *g = G(L);
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int i;
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luaS_resize(L, MINSTRTABSIZE); /* initial size of string table */
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/* pre-create memory-error message */
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g->memerrmsg = luaS_newliteral(L, MEMERRMSG);
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luaC_fix(L, obj2gco(g->memerrmsg)); /* it should never be collected */
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for (i = 0; i < STRCACHE_SIZE; i++)
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g->strcache[i] = g->memerrmsg; /* fill cache with valid strings */
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}
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/*
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** creates a new string object
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@@ -163,10 +180,21 @@ TString *luaS_newlstr (lua_State *L, const char *str, size_t l) {
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/*
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** new zero-terminated string
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** Create or reuse a zero-terminated string, first checking in the
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** cache (using the string address as a key). The cache can contain
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** only zero-terminated strings, so it is safe to use 'strcmp' to
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** check hits.
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*/
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TString *luaS_new (lua_State *L, const char *str) {
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return luaS_newlstr(L, str, strlen(str));
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unsigned int i = point2uint(str) % STRCACHE_SIZE; /* hash */
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TString **p = &G(L)->strcache[i];
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if (strcmp(str, getstr(*p)) == 0) /* hit? */
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return *p; /* that it is */
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else { /* normal route */
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TString *s = luaS_newlstr(L, str, strlen(str));
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*p = s;
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return s;
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}
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}
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