name changes to avoid name collision between macros and variables

This commit is contained in:
Roberto Ierusalimschy
2003-03-18 09:50:04 -03:00
parent 81cdbabf09
commit ab9e062928
8 changed files with 76 additions and 77 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: ltable.c,v 1.127 2003/02/13 16:08:32 roberto Exp roberto $
** $Id: ltable.c,v 1.128 2003/02/20 20:12:39 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@@ -56,15 +56,15 @@
#define hashnum(t,n) \
(node(t, lmod(cast(lu_hash, cast(ls_hash, n)), sizenode(t))))
#define hashstr(t,str) (node(t, lmod((str)->tsv.hash, sizenode(t))))
#define hashboolean(t,p) (node(t, lmod(p, sizenode(t))))
(gnode(t, lmod(cast(lu_hash, cast(ls_hash, n)), sizenode(t))))
#define hashstr(t,str) (gnode(t, lmod((str)->tsv.hash, sizenode(t))))
#define hashboolean(t,p) (gnode(t, lmod(p, sizenode(t))))
/*
** avoid modulus by power of 2 for pointers, as they tend to have many
** 2 factors.
*/
#define hashpointer(t,p) (node(t, (IntPoint(p) % ((sizenode(t)-1)|1))))
#define hashpointer(t,p) (gnode(t, (IntPoint(p) % ((sizenode(t)-1)|1))))
/*
@@ -122,7 +122,7 @@ static int luaH_index (lua_State *L, Table *t, StkId key) {
if (v == &luaO_nilobject)
luaG_runerror(L, "invalid key for `next'");
i = cast(int, (cast(const lu_byte *, v) -
cast(const lu_byte *, val(node(t, 0)))) / sizeof(Node));
cast(const lu_byte *, gval(gnode(t, 0)))) / sizeof(Node));
return i + t->sizearray; /* hash elements are numbered after array ones */
}
}
@@ -138,9 +138,9 @@ int luaH_next (lua_State *L, Table *t, StkId key) {
}
}
for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
if (!ttisnil(val(node(t, i)))) { /* a non-nil value? */
setobj2s(key, key(node(t, i)));
setobj2s(key+1, val(node(t, i)));
if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
setobj2s(key, gkey(gnode(t, i)));
setobj2s(key+1, gval(gnode(t, i)));
return 1;
}
}
@@ -201,8 +201,8 @@ static void numuse (const Table *t, int *narray, int *nhash) {
i = sizenode(t);
while (i--) {
Node *n = &t->node[i];
if (!ttisnil(val(n))) {
int k = arrayindex(key(n));
if (!ttisnil(gval(n))) {
int k = arrayindex(gkey(n));
if (k >= 0) { /* is `key' an appropriate array index? */
nums[luaO_log2(k-1)+1]++; /* count as such */
(*narray)++;
@@ -230,20 +230,20 @@ static void setnodevector (lua_State *L, Table *t, int lsize) {
luaG_runerror(L, "table overflow");
if (lsize == 0) { /* no elements to hash part? */
t->node = G(L)->dummynode; /* use common `dummynode' */
lua_assert(ttisnil(key(t->node))); /* assert invariants: */
lua_assert(ttisnil(val(t->node)));
lua_assert(ttisnil(gkey(t->node))); /* assert invariants: */
lua_assert(ttisnil(gval(t->node)));
lua_assert(t->node->next == NULL); /* (`dummynode' must be empty) */
}
else {
t->node = luaM_newvector(L, size, Node);
for (i=0; i<size; i++) {
t->node[i].next = NULL;
setnilvalue(key(node(t, i)));
setnilvalue(val(node(t, i)));
setnilvalue(gkey(gnode(t, i)));
setnilvalue(gval(gnode(t, i)));
}
}
t->lsizenode = cast(lu_byte, lsize);
t->firstfree = node(t, size-1); /* first free position to be used */
t->firstfree = gnode(t, size-1); /* first free position to be used */
}
@@ -259,8 +259,8 @@ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
lua_assert(t->node == G(L)->dummynode);
temp[0] = t->node[0]; /* copy it to `temp' */
nold = temp;
setnilvalue(key(G(L)->dummynode)); /* restate invariant */
setnilvalue(val(G(L)->dummynode));
setnilvalue(gkey(G(L)->dummynode)); /* restate invariant */
setnilvalue(gval(G(L)->dummynode));
lua_assert(G(L)->dummynode->next == NULL);
}
if (nasize > oldasize) /* array part must grow? */
@@ -281,8 +281,8 @@ static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
/* re-insert elements in hash part */
for (i = twoto(oldhsize) - 1; i >= 0; i--) {
Node *old = nold+i;
if (!ttisnil(val(old)))
setobjt2t(luaH_set(L, t, key(old)), val(old));
if (!ttisnil(gval(old)))
setobjt2t(luaH_set(L, t, gkey(old)), gval(old));
}
if (oldhsize)
luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
@@ -332,7 +332,7 @@ void luaH_free (lua_State *L, Table *t) {
** (because gc can call `remove' during a table traversal)
*/
void luaH_remove (Table *t, Node *e) {
Node *mp = luaH_mainposition(t, key(e));
Node *mp = luaH_mainposition(t, gkey(e));
if (e != mp) { /* element not in its main position? */
while (mp->next != e) mp = mp->next; /* find previous */
mp->next = e->next; /* remove `e' from its list */
@@ -340,8 +340,8 @@ void luaH_remove (Table *t, Node *e) {
else {
if (e->next != NULL) ??
}
lua_assert(ttisnil(val(node)));
setnilvalue(key(e)); /* clear node `e' */
lua_assert(ttisnil(gval(node)));
setnilvalue(gkey(e)); /* clear node `e' */
e->next = NULL;
}
#endif
@@ -357,8 +357,8 @@ void luaH_remove (Table *t, Node *e) {
static TObject *newkey (lua_State *L, Table *t, const TObject *key) {
TObject *val;
Node *mp = luaH_mainposition(t, key);
if (!ttisnil(val(mp))) { /* main position is not free? */
Node *othern = luaH_mainposition(t, key(mp)); /* `mp' of colliding node */
if (!ttisnil(gval(mp))) { /* main position is not free? */
Node *othern = luaH_mainposition(t, gkey(mp)); /* `mp' of colliding node */
Node *n = t->firstfree; /* get a free place */
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
@@ -366,7 +366,7 @@ static TObject *newkey (lua_State *L, Table *t, const TObject *key) {
othern->next = n; /* redo the chain with `n' in place of `mp' */
*n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
mp->next = NULL; /* now `mp' is free */
setnilvalue(val(mp));
setnilvalue(gval(mp));
}
else { /* colliding node is in its own main position */
/* new node will go into free position */
@@ -375,16 +375,16 @@ static TObject *newkey (lua_State *L, Table *t, const TObject *key) {
mp = n;
}
}
setobj2t(key(mp), key); /* write barrier */
lua_assert(ttisnil(val(mp)));
setobj2t(gkey(mp), key); /* write barrier */
lua_assert(ttisnil(gval(mp)));
for (;;) { /* correct `firstfree' */
if (ttisnil(key(t->firstfree)))
return val(mp); /* OK; table still has a free place */
if (ttisnil(gkey(t->firstfree)))
return gval(mp); /* OK; table still has a free place */
else if (t->firstfree == t->node) break; /* cannot decrement from here */
else (t->firstfree)--;
}
/* no more free places; must create one */
setbvalue(val(mp), 0); /* avoid new key being removed */
setbvalue(gval(mp), 0); /* avoid new key being removed */
rehash(L, t); /* grow table */
val = cast(TObject *, luaH_get(t, key)); /* get new position */
lua_assert(ttisboolean(val));
@@ -401,7 +401,7 @@ static const TObject *luaH_getany (Table *t, const TObject *key) {
else {
Node *n = luaH_mainposition(t, key);
do { /* check whether `key' is somewhere in the chain */
if (luaO_rawequalObj(key(n), key)) return val(n); /* that's it */
if (luaO_rawequalObj(gkey(n), key)) return gval(n); /* that's it */
else n = n->next;
} while (n);
return &luaO_nilobject;
@@ -418,8 +418,8 @@ const TObject *luaH_getnum (Table *t, int key) {
else {
Node *n = hashnum(t, key);
do { /* check whether `key' is somewhere in the chain */
if (ttisnumber(key(n)) && nvalue(key(n)) == (lua_Number)key)
return val(n); /* that's it */
if (ttisnumber(gkey(n)) && nvalue(gkey(n)) == (lua_Number)key)
return gval(n); /* that's it */
else n = n->next;
} while (n);
return &luaO_nilobject;
@@ -433,8 +433,8 @@ const TObject *luaH_getnum (Table *t, int key) {
const TObject *luaH_getstr (Table *t, TString *key) {
Node *n = hashstr(t, key);
do { /* check whether `key' is somewhere in the chain */
if (ttisstring(key(n)) && tsvalue(key(n)) == key)
return val(n); /* that's it */
if (ttisstring(gkey(n)) && tsvalue(gkey(n)) == key)
return gval(n); /* that's it */
else n = n->next;
} while (n);
return &luaO_nilobject;