jumps in 'for' loops don't need to be signed
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10
lopcodes.h
10
lopcodes.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lopcodes.h,v 1.154 2017/05/08 16:08:01 roberto Exp roberto $
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** $Id: lopcodes.h,v 1.155 2017/06/29 15:38:41 roberto Exp roberto $
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** Opcodes for Lua virtual machine
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** See Copyright Notice in lua.h
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*/
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@@ -229,12 +229,12 @@ OP_CALL,/* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_TAILCALL,/* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_RETURN,/* A B return R(A), ... ,R(A+B-2) (see note) */
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OP_FORLOOP,/* A sBx R(A)+=R(A+2);
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if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
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OP_FORPREP,/* A sBx R(A)-=R(A+2); pc+=sBx */
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OP_FORLOOP,/* A Bx R(A)+=R(A+2);
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if R(A) <?= R(A+1) then { pc-=Bx; R(A+3)=R(A) }*/
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OP_FORPREP,/* A Bx R(A)-=R(A+2); pc+=Bx */
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OP_TFORCALL,/* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2)); */
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OP_TFORLOOP,/* A sBx if R(A+1) ~= nil then { R(A)=R(A+1); pc += sBx }*/
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OP_TFORLOOP,/* A Bx if R(A+1) ~= nil then { R(A)=R(A+1); pc -= Bx }*/
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OP_SETLIST,/* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
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