Opcode names moved to a new header file
The array with the names of the opcodes was moved to a header file
('lopnames.h'), as it is not used by the Lua kernel. Files that need
that array ('luac.c' and 'ltests.c') include the header file to get
a private (static) copy.
This commit is contained in:
7
ltests.c
7
ltests.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltests.c,v 2.244 2018/06/11 14:19:50 roberto Exp roberto $
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** $Id: ltests.c,v 2.246 2018/06/26 18:00:55 roberto Exp roberto $
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** Internal Module for Debugging of the Lua Implementation
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** See Copyright Notice in lua.h
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*/
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@@ -27,6 +27,7 @@
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#include "lfunc.h"
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#include "lmem.h"
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#include "lopcodes.h"
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#include "lopnames.h"
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#include "lstate.h"
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#include "lstring.h"
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#include "ltable.h"
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@@ -523,7 +524,7 @@ int lua_checkmemory (lua_State *L) {
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static char *buildop (Proto *p, int pc, char *buff) {
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Instruction i = p->code[pc];
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OpCode o = GET_OPCODE(i);
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const char *name = luaP_opnames[o];
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const char *name = opnames[o];
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int line = luaG_getfuncline(p, pc);
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sprintf(buff, "(%4d) %4d - ", line, pc);
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switch (getOpMode(o)) {
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@@ -599,7 +600,7 @@ static int printcode (lua_State *L) {
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printf("numparams: %d\n", p->numparams);
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for (pc=0; pc<p->sizecode; pc++) {
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char buff[100];
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printf("%d\t%s\n", pc + 1, buildop(p, pc, buff));
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printf("%s\n", buildop(p, pc, buff));
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}
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return 0;
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}
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