Addition in math.random can overflow
To avoid complains from some tools, the addition when computing math.random(n,m), which is computed as n + random(0, m - n), should use unsigned integers.
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@@ -593,8 +593,8 @@ static int math_random (lua_State *L) {
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/* random integer in the interval [low, up] */
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/* random integer in the interval [low, up] */
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luaL_argcheck(L, low <= up, 1, "interval is empty");
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luaL_argcheck(L, low <= up, 1, "interval is empty");
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/* project random integer into the interval [0, up - low] */
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/* project random integer into the interval [0, up - low] */
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p = project(I2UInt(rv), (lua_Unsigned)up - (lua_Unsigned)low, state);
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p = project(I2UInt(rv), l_castS2U(up) - l_castS2U(low), state);
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lua_pushinteger(L, l_castU2S(p) + low);
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lua_pushinteger(L, l_castU2S(p + l_castS2U(low)));
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return 1;
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return 1;
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}
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}
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