vararg back to '...' (but with another implementation)
new implementation should have zero overhead for non-vararg functions
This commit is contained in:
10
ldo.h
10
ldo.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 2.39 2018/01/10 19:19:27 roberto Exp roberto $
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** $Id: ldo.h,v 2.40 2018/02/06 19:16:56 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -42,6 +42,11 @@
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p = restorestack(L, t__)) /* 'pos' part: restore 'p' */
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/* macro to check stack size and GC */
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#define checkstackGC(L,fsize) \
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luaD_checkstackaux(L, (fsize), (void)0, luaC_checkGC(L))
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/* type of protected functions, to be ran by 'runprotected' */
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typedef void (*Pfunc) (lua_State *L, void *ud);
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@@ -57,7 +62,10 @@ LUAI_FUNC int luaD_pcall (lua_State *L, Pfunc func, void *u,
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ptrdiff_t oldtop, ptrdiff_t ef);
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LUAI_FUNC void luaD_poscall (lua_State *L, CallInfo *ci, StkId firstResult,
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int nres);
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LUAI_FUNC void luaD_rethook (lua_State *L, CallInfo *ci);
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LUAI_FUNC int luaD_reallocstack (lua_State *L, int newsize, int raiseerror);
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LUAI_FUNC void luaD_moveresults (lua_State *L, StkId firstResult, StkId res,
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int nres, int wanted);
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LUAI_FUNC int luaD_growstack (lua_State *L, int n, int raiseerror);
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LUAI_FUNC void luaD_shrinkstack (lua_State *L);
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LUAI_FUNC void luaD_inctop (lua_State *L);
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