vararg back to '...' (but with another implementation)
new implementation should have zero overhead for non-vararg functions
This commit is contained in:
10
ltm.h
10
ltm.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ltm.h,v 2.29 2018/01/28 13:39:52 roberto Exp roberto $
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** $Id: ltm.h,v 2.30 2018/02/07 15:18:04 roberto Exp roberto $
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** Tag methods
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** See Copyright Notice in lua.h
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*/
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@@ -9,6 +9,7 @@
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#include "lobject.h"
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#include "lstate.h"
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/*
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@@ -77,9 +78,10 @@ LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
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LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
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int inv, TMS event);
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LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams, StkId base);
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LUAI_FUNC void luaT_getvarargs (lua_State *L, TValue *t, StkId where,
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int wanted);
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LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams,
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struct CallInfo *ci);
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LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci,
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StkId where, int wanted);
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#endif
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