vararg back to '...' (but with another implementation)

new implementation should have zero overhead for non-vararg functions
This commit is contained in:
Roberto Ierusalimschy
2018-02-09 13:16:06 -02:00
parent 4e0de3a43c
commit b1379936cf
11 changed files with 136 additions and 113 deletions

10
ltm.h
View File

@@ -1,5 +1,5 @@
/*
** $Id: ltm.h,v 2.29 2018/01/28 13:39:52 roberto Exp roberto $
** $Id: ltm.h,v 2.30 2018/02/07 15:18:04 roberto Exp roberto $
** Tag methods
** See Copyright Notice in lua.h
*/
@@ -9,6 +9,7 @@
#include "lobject.h"
#include "lstate.h"
/*
@@ -77,9 +78,10 @@ LUAI_FUNC int luaT_callorderTM (lua_State *L, const TValue *p1,
LUAI_FUNC int luaT_callorderiTM (lua_State *L, const TValue *p1, int v2,
int inv, TMS event);
LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams, StkId base);
LUAI_FUNC void luaT_getvarargs (lua_State *L, TValue *t, StkId where,
int wanted);
LUAI_FUNC void luaT_adjustvarargs (lua_State *L, int nfixparams,
struct CallInfo *ci);
LUAI_FUNC void luaT_getvarargs (lua_State *L, struct CallInfo *ci,
StkId where, int wanted);
#endif