Avoid the creation of too many strings in 'package'

Both when setting a path and searching for a file ('searchpath'),
this commit reduces the number of intermediate strings created
in Lua.
(For setting a path the change is not relevant, because this is
done only twice when loading the module. Anyway, it is a nice example
of how to use auxlib buffers to manipulate strings in the C API.)
This commit is contained in:
Roberto Ierusalimschy
2019-05-03 10:14:25 -03:00
parent b36e26f51b
commit b14609032c
4 changed files with 79 additions and 41 deletions

View File

@@ -290,22 +290,33 @@ static int noenv (lua_State *L) {
static void setpath (lua_State *L, const char *fieldname,
const char *envname,
const char *dft) {
const char *dftmark;
const char *nver = lua_pushfstring(L, "%s%s", envname, LUA_VERSUFFIX);
const char *path = getenv(nver); /* use versioned name */
if (path == NULL) /* no environment variable? */
const char *path = getenv(nver); /* try versioned name */
if (path == NULL) /* no versioned environment variable? */
path = getenv(envname); /* try unversioned name */
if (path == NULL || noenv(L)) /* no environment variable? */
lua_pushstring(L, dft); /* use default */
else {
/* replace ";;" by ";AUXMARK;" and then AUXMARK by default path */
path = luaL_gsub(L, path, LUA_PATH_SEP LUA_PATH_SEP,
LUA_PATH_SEP AUXMARK LUA_PATH_SEP);
luaL_gsub(L, path, AUXMARK, dft);
lua_remove(L, -2); /* remove result from 1st 'gsub' */
else if ((dftmark = strstr(path, LUA_PATH_SEP LUA_PATH_SEP)) == NULL)
lua_pushstring(L, path); /* nothing to change */
else { /* path contains a ";;": insert default path in its place */
size_t len = strlen(path);
luaL_Buffer b;
luaL_buffinit(L, &b);
if (path < dftmark) { /* is there a prefix before ';;'? */
luaL_addlstring(&b, path, dftmark - path); /* add it */
luaL_addchar(&b, *LUA_PATH_SEP);
}
luaL_addstring(&b, dft); /* add default */
if (dftmark < path + len - 2) { /* is there a sufix after ';;'? */
luaL_addchar(&b, *LUA_PATH_SEP);
luaL_addlstring(&b, dftmark + 2, (path + len - 2) - dftmark);
}
luaL_pushresult(&b);
}
setprogdir(L);
lua_setfield(L, -3, fieldname); /* package[fieldname] = path value */
lua_pop(L, 1); /* pop versioned variable name */
lua_pop(L, 1); /* pop versioned variable name ('nver') */
}
/* }================================================================== */
@@ -421,17 +432,26 @@ static int readable (const char *filename) {
}
static const char *pushnextfilename (lua_State *L, const char *path) {
const char *l;
if (*path == *LUA_PATH_SEP)
path++; /* skip separator */
if (*path == '\0')
/*
** Get the next name in '*path' = 'name1;name2;name3;...', changing
** the ending ';' to '\0' to create a zero-terminated string. Return
** NULL when list ends.
*/
static const char *getnextfilename (char **path, char *end) {
char *sep;
char *name = *path;
if (name == end)
return NULL; /* no more names */
l = strchr(path, *LUA_PATH_SEP); /* find next separator */
if (l == NULL) /* no more separators? */
l = path + strlen(path); /* go until the end */
lua_pushlstring(L, path, l - path); /* file name */
return l; /* rest of the path */
else if (*name == '\0') { /* from previous iteration? */
*name = *LUA_PATH_SEP; /* restore separator */
name++; /* skip it */
}
sep = strchr(name, *LUA_PATH_SEP); /* find next separator */
if (sep == NULL) /* separator not found? */
sep = end; /* name goes until the end */
*sep = '\0'; /* finish file name */
*path = sep; /* will start next search from here */
return name;
}
@@ -442,12 +462,12 @@ static const char *pushnextfilename (lua_State *L, const char *path) {
** no file 'blublu.so'
*/
static void pusherrornotfound (lua_State *L, const char *path) {
if (*path == *LUA_PATH_SEP)
path++; /* skip separator */
lua_pushstring(L, "\n\tno file '");
luaL_gsub(L, path, LUA_PATH_SEP, "'\n\tno file '");
lua_pushstring(L, "'");
lua_concat(L, 3);
luaL_Buffer b;
luaL_buffinit(L, &b);
luaL_addstring(&b, "\n\tno file '");
luaL_addgsub(&b, path, LUA_PATH_SEP, "'\n\tno file '");
luaL_addstring(&b, "'");
luaL_pushresult(&b);
}
@@ -455,17 +475,24 @@ static const char *searchpath (lua_State *L, const char *name,
const char *path,
const char *sep,
const char *dirsep) {
luaL_Buffer buff;
char *pathname; /* path with name inserted */
char *endpathname; /* its end */
const char *filename;
/* separator is non-empty and appears in 'name'? */
if (*sep != '\0' && strchr(name, *sep) != NULL)
name = luaL_gsub(L, name, sep, dirsep); /* replace it by 'dirsep' */
/* replace marks ('?') in 'path' by the file name */
path = luaL_gsub(L, path, LUA_PATH_MARK, name);
while ((path = pushnextfilename(L, path)) != NULL) {
const char *filename = lua_tostring(L, -1);
luaL_buffinit(L, &buff);
/* add path to the buffer, replacing marks ('?') with the file name */
luaL_addgsub(&buff, path, LUA_PATH_MARK, name);
luaL_addchar(&buff, '\0');
pathname = luaL_buffaddr(&buff); /* writable list of file names */
endpathname = pathname + luaL_bufflen(&buff) - 1;
while ((filename = getnextfilename(&pathname, endpathname)) != NULL) {
if (readable(filename)) /* does file exist and is readable? */
return filename; /* return that file name */
lua_pop(L, 1); /* else remove file name */
return lua_pushstring(L, filename); /* save and return name */
}
luaL_pushresult(&buff); /* push path to create error message */
pusherrornotfound(L, lua_tostring(L, -1)); /* create error message */
return NULL; /* not found */
}