better control in 'totalmem' over choosing counters
This commit is contained in:
26
ltests.c
26
ltests.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltests.c,v 2.91 2010/03/29 17:43:14 roberto Exp roberto $
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** $Id: ltests.c,v 2.92 2010/04/12 12:42:07 roberto Exp roberto $
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** Internal Module for Debugging of the Lua Implementation
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** See Copyright Notice in lua.h
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*/
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@@ -92,7 +92,8 @@ static int tpanic (lua_State *L) {
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#define fillmem(mem,size) /* empty */
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#endif
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Memcontrol l_memcontrol = {0L, 0L, 0L, 0L, {0L, 0L, 0L, 0L, 0L}};
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Memcontrol l_memcontrol =
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{0L, 0L, 0L, 0L, {0L, 0L, 0L, 0L, 0L, 0L, 0L, 0L, 0L}};
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static void *checkblock (void *block, size_t size) {
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@@ -119,8 +120,8 @@ static void freeblock (Memcontrol *mc, void *block, size_t size) {
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void *debug_realloc (void *ud, void *block, size_t oldsize, size_t size) {
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Memcontrol *mc = cast(Memcontrol *, ud);
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if (block == NULL) {
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if (LUA_TSTRING <= oldsize && oldsize <= LUA_TTHREAD)
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mc->objcount[oldsize - LUA_TSTRING]++;
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if (oldsize < LUA_NUMTAGS)
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mc->objcount[oldsize]++;
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oldsize = 0;
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}
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lua_assert((oldsize == 0) ? block == NULL :
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@@ -505,17 +506,26 @@ static int get_limits (lua_State *L) {
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static int mem_query (lua_State *L) {
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if (lua_isnone(L, 1)) {
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int i;
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lua_pushinteger(L, l_memcontrol.total);
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lua_pushinteger(L, l_memcontrol.numblocks);
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lua_pushinteger(L, l_memcontrol.maxmem);
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for (i = 0; i < 5; i++) lua_pushinteger(L, l_memcontrol.objcount[i]);
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return 3 + 5;
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return 3;
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}
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else {
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else if (lua_isnumber(L, 1)) {
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l_memcontrol.memlimit = luaL_checkint(L, 1);
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return 0;
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}
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else {
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const char *t = luaL_checkstring(L, 1);
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int i;
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for (i = LUA_NUMTAGS - 1; i >= 0; i--) {
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if (strcmp(t, typename(i)) == 0) {
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lua_pushinteger(L, l_memcontrol.objcount[i]);
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return 1;
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}
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}
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return luaL_error(L, "unkown type '%s'", t);
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}
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}
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