Global variables
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71
lglobal.c
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71
lglobal.c
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/*
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** $Id: $
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** Global variables
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** See Copyright Notice in lua.h
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*/
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#include <stdlib.h>
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#include "lbuiltin.h"
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#include "lglobal.h"
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#include "lmem.h"
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#include "lobject.h"
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#include "lstring.h"
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Symbol *luaG_global = NULL;
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int luaG_nglobal = 0;
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static int maxglobal = 0;
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Word luaG_findsymbol (TaggedString *t)
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{
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if (maxglobal == 0) { /* first time? */
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maxglobal = 50;
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luaG_global = luaM_newvector(maxglobal, Symbol);
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luaB_predefine();
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}
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if (t->u.s.varindex == NOT_USED) {
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if (!t->marked) t->marked = 2; /* avoid GC of global variable names */
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if (luaG_nglobal >= maxglobal)
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maxglobal = luaM_growvector(&luaG_global, maxglobal, Symbol,
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symbolEM, MAX_WORD);
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t->u.s.varindex = luaG_nglobal;
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luaG_global[luaG_nglobal].varname = t;
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s_ttype(luaG_nglobal) = LUA_T_NIL;
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luaG_nglobal++;
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}
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return t->u.s.varindex;
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}
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Word luaG_findsymbolbyname (char *name)
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{
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return luaG_findsymbol(luaS_new(name));
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}
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int luaG_globaldefined (char *name)
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{
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return s_ttype(luaG_findsymbolbyname(name)) != LUA_T_NIL;
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}
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int luaG_nextvar (Word next)
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{
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while (next < luaG_nglobal && s_ttype(next) == LUA_T_NIL)
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next++;
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return (next < luaG_nglobal ? next : -1);
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}
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char *luaG_travsymbol (int (*fn)(TObject *))
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{
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int i;
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for (i=0; i<luaG_nglobal; i++)
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if (fn(&s_object(i)))
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return luaG_global[i].varname->str;
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return NULL;
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}
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