Lua kernel does not use malloc/free functions.

This commit is contained in:
Roberto Ierusalimschy
2003-10-02 17:31:17 -03:00
parent c7cf92e6f3
commit b97fb932ec
8 changed files with 116 additions and 105 deletions

65
lmem.c
View File

@@ -1,11 +1,11 @@
/*
** $Id: lmem.c,v 1.60 2002/11/21 14:14:42 roberto Exp roberto $
** $Id: lmem.c,v 1.61 2002/12/04 17:38:31 roberto Exp roberto $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/
#include <stdlib.h>
#include <stddef.h>
#define lmem_c
@@ -20,21 +20,23 @@
/*
** definition for realloc function. It must assure that l_realloc(NULL,
** 0, x) allocates a new block (ANSI C assures that). (`os' is the old
** block size; some allocators may use that.)
** About the realloc function:
** void * realloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
**
** Lua ensures that (ptr == NULL) iff (osize == 0).
**
** * realloc(ud, NULL, 0, x) creates a new block of size `x'
**
** * realloc(ud, p, x, 0) frees the block `p'
** (in this specific case, realloc must return NULL).
** particularly, realloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
**
** realloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/
#ifndef l_realloc
#define l_realloc(b,os,s) realloc(b,s)
#endif
/*
** definition for free function. (`os' is the old block size; some
** allocators may use that.)
*/
#ifndef l_free
#define l_free(b,os) free(b)
#endif
#define MINSIZEARRAY 4
@@ -62,30 +64,17 @@ void *luaM_growaux (lua_State *L, void *block, int *size, int size_elems,
/*
** generic allocation routine.
*/
void *luaM_realloc (lua_State *L, void *block, lu_mem oldsize, lu_mem size) {
lua_assert((oldsize == 0) == (block == NULL));
if (size == 0) {
if (block != NULL) {
l_free(block, oldsize);
block = NULL;
}
else return NULL; /* avoid `nblocks' computations when oldsize==size==0 */
}
else if (size >= MAX_SIZET)
void *luaM_realloc (lua_State *L, void *block, lu_mem osize, lu_mem nsize) {
global_State *g = G(L);
lua_assert((osize == 0) == (block == NULL));
if (nsize >= MAX_SIZET)
luaG_runerror(L, "memory allocation error: block too big");
else {
block = l_realloc(block, oldsize, size);
if (block == NULL) {
if (L)
luaD_throw(L, LUA_ERRMEM);
else return NULL; /* error before creating state! */
}
}
if (L) {
lua_assert(G(L) != NULL && G(L)->nblocks > 0);
G(L)->nblocks -= oldsize;
G(L)->nblocks += size;
}
block = (*g->realloc)(g->ud, block, osize, nsize);
if (block == NULL && nsize > 0)
luaD_throw(L, LUA_ERRMEM);
lua_assert((nsize == 0) == (block == NULL));
g->nblocks -= osize;
g->nblocks += nsize;
return block;
}