function "move" for tables is better implemented with some "inside
information".
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12
ltable.c
12
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 1.15 1998/08/11 16:38:34 roberto Exp roberto $
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** $Id: ltable.c,v 1.16 1998/12/30 13:14:46 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -223,3 +223,13 @@ TObject *luaH_getint (Hash *t, int ref) {
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return luaH_get(t, &index);
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}
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void luaH_move (Hash *t, int from, int to) {
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TObject index;
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TObject *toadd;
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ttype(&index) = LUA_T_NUMBER;
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nvalue(&index) = to;
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toadd = luaH_set(t, &index);
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nvalue(&index) = from;
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*toadd = *luaH_get(t, &index);
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}
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