more debug information (still with bug for tag methods...)
This commit is contained in:
14
ldo.c
14
ldo.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 1.61 1999/12/27 17:33:22 roberto Exp roberto $
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** $Id: ldo.c,v 1.62 1999/12/29 16:31:15 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -114,8 +114,8 @@ void luaD_lineHook (lua_State *L, int line) {
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}
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static void luaD_callHook (lua_State *L, StkId func, lua_CHFunction callhook,
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int isreturn) {
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void luaD_callHook (lua_State *L, StkId func, lua_CHFunction callhook,
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int isreturn) {
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if (L->allowhooks) {
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struct C_Lua_Stack oldCLS = L->Cstack;
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StkId old_top = L->Cstack.lua2C = L->Cstack.base = L->top;
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@@ -156,6 +156,8 @@ static StkId callC (lua_State *L, lua_CFunction f, StkId base) {
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L->Cstack.num = numarg;
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L->Cstack.lua2C = base;
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L->Cstack.base = L->top;
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if (L->callhook)
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luaD_callHook(L, base-1, L->callhook, 0);
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(*f)(L); /* do the actual call */
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firstResult = L->Cstack.base;
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L->Cstack = oldCLS;
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@@ -194,8 +196,6 @@ void luaD_callTM (lua_State *L, const TObject *f, int nParams, int nResults) {
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void luaD_call (lua_State *L, StkId func, int nResults) {
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StkId firstResult;
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lua_CHFunction callhook = L->callhook;
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if (callhook)
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luaD_callHook(L, func, callhook, 0);
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retry: /* for `function' tag method */
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switch (ttype(func)) {
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case LUA_T_CPROTO:
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@@ -224,10 +224,10 @@ void luaD_call (lua_State *L, StkId func, int nResults) {
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luaG_callerror(L, func);
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luaD_openstack(L, func);
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*func = *im; /* tag method is the new function to be called */
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goto retry; /* retry the call (without calling callhook again) */
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goto retry; /* retry the call */
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}
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}
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if (callhook) /* same hook that was used at entry */
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if (callhook) /* same hook that was active at entry */
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luaD_callHook(L, NULL, callhook, 1); /* `return' hook */
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/* adjust the number of results */
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if (nResults == MULT_RET)
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