small optimization for table size in machines with double allignment
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21
lobject.h
21
lobject.h
@@ -1,5 +1,5 @@
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/*
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** $Id: lobject.h,v 2.4 2004/03/15 21:04:33 roberto Exp roberto $
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** $Id: lobject.h,v 2.5 2004/05/31 18:51:50 roberto Exp roberto $
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** Type definitions for Lua objects
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** See Copyright Notice in lua.h
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*/
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@@ -64,9 +64,11 @@ typedef union {
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/*
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** Tagged Values
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*/
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#define TValuefields Value value; int tt
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typedef struct lua_TValue {
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int tt;
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Value value;
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TValuefields;
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} TValue;
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@@ -158,7 +160,7 @@ typedef struct lua_TValue {
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#define setobj(L,obj1,obj2) \
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{ const TValue *o2=(obj2); TValue *o1=(obj1); \
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o1->tt=o2->tt; o1->value = o2->value; \
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o1->value = o2->value; o1->tt=o2->tt; \
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checkliveness(G(L),o1); }
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@@ -308,10 +310,15 @@ typedef union Closure {
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** Tables
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*/
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typedef struct Node {
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TValue i_key;
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TValue i_val;
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typedef struct TKey {
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TValuefields;
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struct Node *next; /* for chaining */
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} TKey;
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typedef struct Node {
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TValue i_val;
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TKey i_key;
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} Node;
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