Bug: Wrong status in coroutine during reset
When closing variables during 'coroutine.close' or 'lua_resetthread', the status of a coroutine must be set to LUA_OK; a coroutine should not run with any other status. (See assertion in 'lua_callk'.) After the reset, the status should be kept as normal, as any error was already reported.
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4
lstate.c
4
lstate.c
@@ -166,7 +166,7 @@ void luaE_checkcstack (lua_State *L) {
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if (getCcalls(L) == LUAI_MAXCCALLS)
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luaG_runerror(L, "C stack overflow");
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else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
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luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
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luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
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}
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@@ -330,13 +330,13 @@ int luaE_resetthread (lua_State *L, int status) {
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ci->callstatus = CIST_C;
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if (status == LUA_YIELD)
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status = LUA_OK;
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L->status = LUA_OK; /* so it can run __close metamethods */
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status = luaD_closeprotected(L, 1, status);
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if (status != LUA_OK) /* errors? */
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luaD_seterrorobj(L, status, L->stack + 1);
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else
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L->top = L->stack + 1;
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ci->top = L->top + LUA_MINSTACK;
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L->status = cast_byte(status);
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luaD_reallocstack(L, cast_int(ci->top - L->stack), 0);
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return status;
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}
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