Bug: Wrong status in coroutine during reset

When closing variables during 'coroutine.close' or 'lua_resetthread',
the status of a coroutine must be set to LUA_OK; a coroutine should
not run with any other status. (See assertion in 'lua_callk'.)

After the reset, the status should be kept as normal, as any error
was already reported.
This commit is contained in:
Roberto Ierusalimschy
2021-11-08 11:55:25 -03:00
parent 74d99057a5
commit bfbff3703e
3 changed files with 47 additions and 5 deletions

View File

@@ -166,7 +166,7 @@ void luaE_checkcstack (lua_State *L) {
if (getCcalls(L) == LUAI_MAXCCALLS)
luaG_runerror(L, "C stack overflow");
else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
luaD_throw(L, LUA_ERRERR); /* error while handing stack error */
luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
}
@@ -330,13 +330,13 @@ int luaE_resetthread (lua_State *L, int status) {
ci->callstatus = CIST_C;
if (status == LUA_YIELD)
status = LUA_OK;
L->status = LUA_OK; /* so it can run __close metamethods */
status = luaD_closeprotected(L, 1, status);
if (status != LUA_OK) /* errors? */
luaD_seterrorobj(L, status, L->stack + 1);
else
L->top = L->stack + 1;
ci->top = L->top + LUA_MINSTACK;
L->status = cast_byte(status);
luaD_reallocstack(L, cast_int(ci->top - L->stack), 0);
return status;
}