more uniformity for defining system-dependent features
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21
ldo.c
21
ldo.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.c,v 2.112 2013/11/08 18:16:33 roberto Exp roberto $
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** $Id: ldo.c,v 2.113 2014/02/15 13:12:01 roberto Exp roberto $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -46,30 +46,33 @@
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** C++ code, with _longjmp/_setjmp when asked to use them, and with
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** longjmp/setjmp otherwise.
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*/
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#if !defined(LUAI_THROW)
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#if !defined(LUAI_THROW) /* { */
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#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
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#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP)
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/* C++ exceptions */
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#define LUAI_THROW(L,c) throw(c)
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#define LUAI_TRY(L,c,a) \
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try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
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#define luai_jmpbuf int /* dummy variable */
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#elif defined(LUA_USE_ULONGJMP)
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/* in Unix, try _longjmp/_setjmp (more efficient) */
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#elif defined(LUA_USE_POSIX) /* }{ */
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/* in Posix, try _longjmp/_setjmp (more efficient) */
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#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
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#define luai_jmpbuf jmp_buf
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#else
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/* default handling with long jumps */
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#else /* }{ */
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/* ANSI handling with long jumps */
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#define LUAI_THROW(L,c) longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
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#define luai_jmpbuf jmp_buf
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#endif
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#endif /* } */
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#endif
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#endif /* } */
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