static names do not need `luaX_' prefix

This commit is contained in:
Roberto Ierusalimschy
2004-12-03 18:50:25 -02:00
parent 8b239eeba1
commit c78940f21a
7 changed files with 86 additions and 86 deletions

6
ldo.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: ldo.c,v 2.11 2004/09/22 12:37:52 roberto Exp roberto $
** $Id: ldo.c,v 2.12 2004/12/01 15:52:54 roberto Exp roberto $
** Stack and Call structure of Lua
** See Copyright Notice in lua.h
*/
@@ -147,7 +147,7 @@ void luaD_growstack (lua_State *L, int n) {
}
static CallInfo *luaD_growCI (lua_State *L) {
static CallInfo *growCI (lua_State *L) {
if (L->size_ci > LUA_MAXCALLS) /* overflow while handling overflow? */
luaD_throw(L, LUA_ERRERR);
else {
@@ -238,7 +238,7 @@ static StkId tryfuncTM (lua_State *L, StkId func) {
#define inc_ci(L) \
((L->ci == L->end_ci) ? luaD_growCI(L) : \
((L->ci == L->end_ci) ? growCI(L) : \
(condhardstacktests(luaD_reallocCI(L, L->size_ci)), ++L->ci))