table sizes don't need to be primes; power of 2 gives the same performance.
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@@ -1,5 +1,5 @@
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/*
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** $Id: lstring.h,v 1.12 1999/11/04 17:22:26 roberto Exp roberto $
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** $Id: lstring.h,v 1.13 1999/11/22 13:12:07 roberto Exp roberto $
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** String table (keep all strings handled by Lua)
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** See Copyright Notice in lua.h
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*/
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@@ -26,7 +26,7 @@
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void luaS_init (lua_State *L);
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void luaS_grow (lua_State *L, stringtable *tb);
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void luaS_resize (lua_State *L, stringtable *tb, int newsize);
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TaggedString *luaS_createudata (lua_State *L, void *udata, int tag);
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void luaS_freeall (lua_State *L);
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void luaS_free (lua_State *L, TaggedString *ts);
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