several small improvements based on 'ci' being fixed now (including

erasing savedpc from lua_State)
This commit is contained in:
Roberto Ierusalimschy
2009-04-17 19:00:01 -03:00
parent c6b442bd36
commit d3037d97ec
8 changed files with 133 additions and 138 deletions

View File

@@ -1,5 +1,5 @@
/*
** $Id: lstate.h,v 2.41 2009/04/08 18:04:33 roberto Exp roberto $
** $Id: lstate.h,v 2.42 2009/04/17 14:28:06 roberto Exp roberto $
** Global State
** See Copyright Notice in lua.h
*/
@@ -81,11 +81,11 @@ typedef struct CallInfo {
StkId func; /* function index in the stack */
StkId top; /* top for this function */
struct CallInfo *previous, *next; /* dynamic call link */
const Instruction *savedpc;
short nresults; /* expected number of results from a call */
lu_byte callstatus;
union {
struct { /* only for Lua functions */
const Instruction *savedpc;
int tailcalls; /* number of tail calls lost under this entry */
} l;
struct { /* only for C functions */
@@ -165,7 +165,6 @@ struct lua_State {
global_State *l_G;
CallInfo *ci; /* call info for current function */
int nci; /* number of total CallInfo structures linked */
const Instruction *savedpc; /* `savedpc' of current function */
const Instruction *oldpc; /* last pc traced */
StkId stack_last; /* last free slot in the stack */
StkId stack; /* stack base */