insertion of ".0" in floats with integer values done by "luaL_tolstring",

not by the core
This commit is contained in:
Roberto Ierusalimschy
2014-02-05 17:14:53 -02:00
parent 1721d09ac8
commit d438e1379d
2 changed files with 15 additions and 17 deletions

16
lvm.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: lvm.c,v 2.184 2014/01/22 20:02:04 roberto Exp roberto $
** $Id: lvm.c,v 2.185 2014/01/27 13:34:32 roberto Exp roberto $
** Lua virtual machine
** See Copyright Notice in lua.h
*/
@@ -53,17 +53,9 @@ int luaV_tostring (lua_State *L, StkId obj) {
return 0;
else {
char buff[MAXNUMBER2STR];
size_t len;
if (ttisinteger(obj))
len = lua_integer2str(buff, ivalue(obj));
else {
len = lua_number2str(buff, fltvalue(obj));
if (strspn(buff, "-0123456789") == len) { /* look like an integer? */
buff[len++] = '.'; /* add a '.0' */
buff[len++] = '0';
buff[len] = '\0';
}
}
size_t len = (ttisinteger(obj))
? lua_integer2str(buff, ivalue(obj))
: lua_number2str(buff, fltvalue(obj));
setsvalue2s(L, obj, luaS_newlstr(L, buff, len));
return 1;
}