distinct functions to create/destroy states and threads
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3
ldo.h
3
ldo.h
@@ -1,5 +1,5 @@
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/*
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** $Id: ldo.h,v 1.1 2001/11/29 22:14:34 rieru Exp rieru $
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** $Id: ldo.h,v 1.38 2002/01/11 20:24:39 roberto Exp $
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** Stack and Call structure of Lua
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** See Copyright Notice in lua.h
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*/
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@@ -22,7 +22,6 @@
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#define luaD_checkstack(L,n) if (L->stack_last-(n)<=L->top) luaD_stackerror(L)
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void luaD_init (lua_State *L, int stacksize);
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void luaD_lineHook (lua_State *L, int line, lua_Hook linehook);
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void luaD_callHook (lua_State *L, lua_Hook callhook, const char *event);
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StkId luaD_precall (lua_State *L, StkId func);
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