More checks and documentation for uses of EXTRA_STACK

This commit is contained in:
Roberto Ierusalimschy
2022-05-26 15:14:54 -03:00
parent 196bb94d66
commit d61b0c6028
5 changed files with 47 additions and 13 deletions

7
ldo.c
View File

@@ -602,12 +602,17 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
** Call a function (C or Lua) through C. 'inc' can be 1 (increment
** number of recursive invocations in the C stack) or nyci (the same
** plus increment number of non-yieldable calls).
** This function can be called with some use of EXTRA_STACK, so it should
** check the stack before doing anything else. 'luaD_precall' already
** does that.
*/
l_sinline void ccall (lua_State *L, StkId func, int nResults, int inc) {
CallInfo *ci;
L->nCcalls += inc;
if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) {
checkstackp(L, 0, func); /* free any use of EXTRA_STACK */
luaE_checkcstack(L);
}
if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */
ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */
luaV_execute(L, ci); /* call it */