"legal" way to convert a float to an integer in C
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12
ltable.c
12
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 2.74 2013/04/26 15:39:25 roberto Exp roberto $
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** $Id: ltable.c,v 2.75 2013/04/29 17:12:50 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -65,6 +65,12 @@
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#define hashpointer(t,p) hashmod(t, IntPoint(p))
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/* checks whether a float has a value representable as a lua_Integer
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(and does the conversion if so) */
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#define numisinteger(x,i) \
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(((x) == l_mathop(floor)(x)) && luaV_numtointeger(x, i))
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#define dummynode (&dummynode_)
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#define isdummy(n) ((n) == dummynode)
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@@ -412,7 +418,7 @@ TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
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lua_Integer k;
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if (luai_numisnan(L, n))
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luaG_runerror(L, "table index is NaN");
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if (luaV_numtointeger(n, &k)) { /* index is int? */
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if (numisinteger(n, &k)) { /* index is int? */
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setivalue(&aux, k);
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key = &aux; /* insert it as an integer */
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}
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@@ -494,7 +500,7 @@ const TValue *luaH_get (Table *t, const TValue *key) {
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case LUA_TNIL: return luaO_nilobject;
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case LUA_TNUMFLT: {
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lua_Integer k;
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if (luaV_numtointeger(fltvalue(key), &k)) /* index is int? */
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if (numisinteger(fltvalue(key), &k)) /* index is int? */
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return luaH_getint(t, k); /* use specialized version */
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/* else go through */
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}
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