Using 'l_uint32' for unicode codepoints in scanner

'l_uint32' is enough for unicode codepoints (versus unsigned long),
and the utf-8 library already uses that type.
This commit is contained in:
Roberto Ierusalimschy
2025-05-08 12:49:39 -03:00
parent 3f0ea90aa8
commit d827e96f33
4 changed files with 7 additions and 7 deletions

View File

@@ -382,7 +382,7 @@ size_t luaO_str2num (const char *s, TValue *o) {
}
int luaO_utf8esc (char *buff, unsigned long x) {
int luaO_utf8esc (char *buff, l_uint32 x) {
int n = 1; /* number of bytes put in buffer (backwards) */
lua_assert(x <= 0x7FFFFFFFu);
if (x < 0x80) /* ascii? */
@@ -637,7 +637,8 @@ const char *luaO_pushvfstring (lua_State *L, const char *fmt, va_list argp) {
}
case 'U': { /* an 'unsigned long' as a UTF-8 sequence */
char bf[UTF8BUFFSZ];
int len = luaO_utf8esc(bf, va_arg(argp, unsigned long));
unsigned long arg = va_arg(argp, unsigned long);
int len = luaO_utf8esc(bf, cast(l_uint32, arg));
addstr2buff(&buff, bf + UTF8BUFFSZ - len, cast_uint(len));
break;
}