Optimizations for 'lua_rawgeti' and 'lua_rawseti'
'lua_rawgeti' now uses "fast track"; 'lua_rawseti' still calls 'luaH_setint', but the latter was recoded to avoid extra overhead when writing to the array part after 'alimit'.
This commit is contained in:
55
ltable.c
55
ltable.c
@@ -408,21 +408,22 @@ static void freehash (lua_State *L, Table *t) {
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** not the real size of the array, the key still can be in the array
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** part. In this case, do the "Xmilia trick" to check whether 'key-1'
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** is smaller than the real size.
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** The trick works as follow: let 'p' be an integer such that
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** '2^(p+1) >= alimit > 2^p', or '2^(p+1) > alimit-1 >= 2^p'.
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** That is, 2^(p+1) is the real size of the array, and 'p' is the highest
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** bit on in 'alimit-1'. What we have to check becomes 'key-1 < 2^(p+1)'.
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** We compute '(key-1) & ~(alimit-1)', which we call 'res'; it will
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** have the 'p' bit cleared. If the key is outside the array, that is,
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** 'key-1 >= 2^(p+1)', then 'res' will have some 1-bit higher than 'p',
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** therefore it will be larger or equal to 'alimit', and the check
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** The trick works as follow: let 'p' be the integer such that
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** '2^(p+1) >= alimit > 2^p', or '2^(p+1) > alimit-1 >= 2^p'. That is,
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** 'p' is the highest 1-bit in 'alimit-1', and 2^(p+1) is the real size
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** of the array. What we have to check becomes 'key-1 < 2^(p+1)'. We
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** compute '(key-1) & ~(alimit-1)', which we call 'res'; it will have
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** the 'p' bit cleared. (It may also clear other bits smaller than 'p',
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** but no bit higher than 'p'.) If the key is outside the array, that
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** is, 'key-1 >= 2^(p+1)', then 'res' will have some 1-bit higher than
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** 'p', therefore it will be larger or equal to 'alimit', and the check
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** will fail. If 'key-1 < 2^(p+1)', then 'res' has no 1-bit higher than
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** 'p', and as the bit 'p' itself was cleared, 'res' will be smaller
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** than 2^p, therefore smaller than 'alimit', and the check succeeds.
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** As special cases, when 'alimit' is 0 the condition is trivially false,
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** and when 'alimit' is 1 the condition simplifies to 'key-1 < alimit'.
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** If key is 0 or negative, 'res' will have its higher bit on, so that
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** if cannot be smaller than alimit.
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** it cannot be smaller than 'alimit'.
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*/
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static int keyinarray (Table *t, lua_Integer key) {
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lua_Unsigned alimit = t->alimit;
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@@ -788,11 +789,11 @@ static Node *getfreepos (Table *t) {
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/*
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** inserts a new key into a hash table; first, check whether key's main
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** Inserts a new key into a hash table; first, check whether key's main
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** position is free. If not, check whether colliding node is in its main
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** position or not: if it is not, move colliding node to an empty place and
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** put new key in its main position; otherwise (colliding node is in its main
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** position), new key goes to an empty position.
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** position or not: if it is not, move colliding node to an empty place
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** and put new key in its main position; otherwise (colliding node is in
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** its main position), new key goes to an empty position.
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*/
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static void luaH_newkey (lua_State *L, Table *t, const TValue *key,
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TValue *value) {
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@@ -987,6 +988,16 @@ static int finishnodeset (Table *t, const TValue *slot, TValue *val) {
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}
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static int rawfinishnodeset (const TValue *slot, TValue *val) {
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if (isabstkey(slot))
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return 0; /* no slot with that key */
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else {
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setobj(((lua_State*)NULL), cast(TValue*, slot), val);
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return 1; /* success */
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}
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}
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int luaH_psetint (Table *t, lua_Integer key, TValue *val) {
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if (keyinarray(t, key)) {
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lu_byte *tag = getArrTag(t, key - 1);
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@@ -1063,12 +1074,20 @@ void luaH_set (lua_State *L, Table *t, const TValue *key, TValue *value) {
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}
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/*
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** Ditto for a GC barrier. (No need to invalidate the TM cache, as
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** integers cannot be keys to metamethods.)
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*/
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void luaH_setint (lua_State *L, Table *t, lua_Integer key, TValue *value) {
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int hres = luaH_psetint(t, key, value);
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if (hres != HOK) {
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TValue k;
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setivalue(&k, key);
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luaH_finishset(L, t, &k, value, hres);
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if (keyinarray(t, key))
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obj2arr(t, key, value);
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else {
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int ok = rawfinishnodeset(getintfromhash(t, key), value);
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if (!ok) {
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TValue k;
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setivalue(&k, key);
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luaH_newkey(L, t, &k, value);
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}
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}
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}
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