String table (keep all strings handled by Lua)
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21
lstring.h
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21
lstring.h
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/*
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** $Id: lstring.h,v 1.1 1997/08/14 20:23:40 roberto Exp roberto $
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** String table (keep all strings handled by Lua)
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** See Copyright Notice in lua.h
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*/
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#ifndef lstring_h
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#define lstring_h
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#include "lobject.h"
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TaggedString *luaS_createudata (void *udata, int tag);
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TaggedString *luaS_collector (void);
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void luaS_free (TaggedString *l);
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void luaS_callIM (TaggedString *l);
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TaggedString *luaS_new (char *str);
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TaggedString *luaS_newfixedstring (char *str);
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#endif
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