specialized versions for luaH_set (numbers and strings)

This commit is contained in:
Roberto Ierusalimschy
2001-01-10 16:56:11 -02:00
parent 08496eea8b
commit dabb19fc17
5 changed files with 92 additions and 87 deletions

128
ltable.c
View File

@@ -1,5 +1,5 @@
/*
** $Id: ltable.c,v 1.61 2000/12/22 16:57:46 roberto Exp roberto $
** $Id: ltable.c,v 1.62 2000/12/28 12:55:41 roberto Exp roberto $
** Lua tables (hash)
** See Copyright Notice in lua.h
*/
@@ -23,7 +23,6 @@
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"
#include "lstring.h"
#include "ltable.h"
@@ -31,6 +30,9 @@
#define TagDefault LUA_TTABLE
#define hashnum(t,n) (&t->node[(luint32)(lint32)(n)&(t->size-1)])
#define hashstr(t,str) (&t->node[(str)->u.s.hash&(t->size-1)])
/*
** returns the `main' position of an element in a table (that is, the index
@@ -40,11 +42,9 @@ Node *luaH_mainposition (const Hash *t, const TObject *key) {
luint32 h;
switch (ttype(key)) {
case LUA_TNUMBER:
h = (luint32)(lint32)nvalue(key);
break;
return hashnum(t, nvalue(key));
case LUA_TSTRING:
h = tsvalue(key)->u.s.hash;
break;
return hashstr(t, tsvalue(key));
case LUA_TUSERDATA:
h = IntPoint(tsvalue(key));
break;
@@ -57,31 +57,26 @@ Node *luaH_mainposition (const Hash *t, const TObject *key) {
default:
return NULL; /* invalid key */
}
LUA_ASSERT(h%(unsigned int)t->size == (h&((unsigned int)t->size-1)),
"a&(x-1) == a%x, for x power of 2");
return &t->node[h&(t->size-1)];
}
static const TObject *luaH_getany (lua_State *L, const Hash *t,
const TObject *key) {
static const TObject *luaH_getany (const Hash *t, const TObject *key) {
Node *n = luaH_mainposition(t, key);
if (!n)
lua_error(L, "table index is nil");
else do {
while (n) {
if (luaO_equalObj(key, &n->key))
return &n->val;
n = n->next;
} while (n);
}
return &luaO_nilobject; /* key not found */
}
/* specialized version for numbers */
const TObject *luaH_getnum (const Hash *t, lua_Number key) {
Node *n = &t->node[(luint32)(lint32)key&(t->size-1)];
Node *n = hashnum(t, key);
do {
if (ttype(&n->key) == LUA_TNUMBER && nvalue(&n->key) == key)
if (nvalue(&n->key) == key && ttype(&n->key) == LUA_TNUMBER)
return &n->val;
n = n->next;
} while (n);
@@ -91,9 +86,9 @@ const TObject *luaH_getnum (const Hash *t, lua_Number key) {
/* specialized version for strings */
const TObject *luaH_getstr (const Hash *t, TString *key) {
Node *n = &t->node[key->u.s.hash&(t->size-1)];
Node *n = hashstr(t, key);
do {
if (ttype(&n->key) == LUA_TSTRING && tsvalue(&n->key) == key)
if (tsvalue(&n->key) == key && ttype(&n->key) == LUA_TSTRING)
return &n->val;
n = n->next;
} while (n);
@@ -101,11 +96,11 @@ const TObject *luaH_getstr (const Hash *t, TString *key) {
}
const TObject *luaH_get (lua_State *L, const Hash *t, const TObject *key) {
const TObject *luaH_get (const Hash *t, const TObject *key) {
switch (ttype(key)) {
case LUA_TNUMBER: return luaH_getnum(t, nvalue(key));
case LUA_TSTRING: return luaH_getstr(t, tsvalue(key));
default: return luaH_getany(L, t, key);
default: return luaH_getany(t, key);
}
}
@@ -115,7 +110,7 @@ Node *luaH_next (lua_State *L, const Hash *t, const TObject *key) {
if (ttype(key) == LUA_TNIL)
i = 0; /* first iteration */
else {
const TObject *v = luaH_get(L, t, key);
const TObject *v = luaH_get(t, key);
if (v == &luaO_nilobject)
lua_error(L, "invalid key for `next'");
i = (int)(((const char *)v -
@@ -224,30 +219,17 @@ static void rehash (lua_State *L, Hash *t) {
/*
** inserts a key into a hash table; first, check whether key is
** already present; if not, check whether key's main position is free;
** if not, check whether colliding node is in its main position or not;
** if it is not, move colliding node to an empty place and put new key
** in its main position; otherwise (colliding node is in its main position),
** new key goes to an empty position.
** inserts a new key into a hash table; first, check whether key's main
** position is free; if not, check whether colliding node is in its main
** position or not; if it is not, move colliding node to an empty place and
** put new key in its main position; otherwise (colliding node is in its main
** position), new key goes to an empty position.
*/
TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
Node *mp = luaH_mainposition(t, key);
Node *n = mp;
if (!mp)
lua_error(L, "table index is nil");
do { /* check whether `key' is somewhere in the chain */
if (luaO_equalObj(key, &n->key))
return &n->val; /* that's all */
else n = n->next;
} while (n);
/* `key' not found; must insert it */
static TObject *newkey (lua_State *L, Hash *t, Node *mp, const TObject *key) {
if (ttype(&mp->key) != LUA_TNIL) { /* main position is not free? */
Node *othern; /* main position of colliding node */
n = t->firstfree; /* get a free place */
/* is colliding node out of its main position? (can only happens if
its position is after "firstfree") */
if (mp > n && (othern=luaH_mainposition(t, &mp->key)) != mp) {
Node *othern = luaH_mainposition(t, &mp->key); /* `mp' of colliding node */
Node *n = t->firstfree; /* get a free place */
if (othern != mp) { /* is colliding node out of its main position? */
/* yes; move colliding node into free position */
while (othern->next != mp) othern = othern->next; /* find previous */
othern->next = n; /* redo the chain with `n' in place of `mp' */
@@ -273,25 +255,57 @@ TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
}
TObject *luaH_setint (lua_State *L, Hash *t, int key) {
TObject index;
ttype(&index) = LUA_TNUMBER;
nvalue(&index) = key;
return luaH_set(L, t, &index);
static TObject *luaH_setany (lua_State *L, Hash *t, const TObject *key) {
Node *mp = luaH_mainposition(t, key);
Node *n = mp;
if (!mp)
lua_error(L, "table index is nil");
do { /* check whether `key' is somewhere in the chain */
if (luaO_equalObj(key, &n->key))
return &n->val; /* that's all */
else n = n->next;
} while (n);
return newkey(L, t, mp, key); /* `key' not found; must insert it */
}
void luaH_setstrnum (lua_State *L, Hash *t, TString *key, lua_Number val) {
TObject *value, index;
ttype(&index) = LUA_TSTRING;
tsvalue(&index) = key;
value = luaH_set(L, t, &index);
ttype(value) = LUA_TNUMBER;
nvalue(value) = val;
TObject *luaH_setnum (lua_State *L, Hash *t, lua_Number key) {
TObject kobj;
Node *mp = hashnum(t, key);
Node *n = mp;
do { /* check whether `key' is somewhere in the chain */
if (nvalue(&n->key) == key && ttype(&n->key) == LUA_TNUMBER)
return &n->val; /* that's all */
else n = n->next;
} while (n);
/* `key' not found; must insert it */
ttype(&kobj) = LUA_TNUMBER;
nvalue(&kobj) = key;
return newkey(L, t, mp, &kobj);
}
const TObject *luaH_getglobal (lua_State *L, const char *name) {
return luaH_getstr(L->gt, luaS_new(L, name));
TObject *luaH_setstr (lua_State *L, Hash *t, TString *key) {
TObject kobj;
Node *mp = hashstr(t, key);
Node *n = mp;
do { /* check whether `key' is somewhere in the chain */
if (tsvalue(&n->key) == key && ttype(&n->key) == LUA_TSTRING)
return &n->val; /* that's all */
else n = n->next;
} while (n);
/* `key' not found; must insert it */
ttype(&kobj) = LUA_TSTRING;
tsvalue(&kobj) = key;
return newkey(L, t, mp, &kobj);
}
TObject *luaH_set (lua_State *L, Hash *t, const TObject *key) {
switch (ttype(key)) {
case LUA_TNUMBER: return luaH_setnum(L, t, nvalue(key));
case LUA_TSTRING: return luaH_setstr(L, t, tsvalue(key));
default: return luaH_setany(L, t, key);
}
}