several configuration options that do not change often moved out of
luaconf.h and into more internal files
This commit is contained in:
239
luaconf.h
239
luaconf.h
@@ -1,5 +1,5 @@
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/*
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** $Id: luaconf.h,v 1.120 2009/12/10 19:00:33 roberto Exp roberto $
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** $Id: luaconf.h,v 1.121 2009/12/14 15:27:30 roberto Exp roberto $
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** Configuration file for Lua
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** See Copyright Notice in lua.h
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*/
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@@ -65,17 +65,6 @@
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#endif
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/*
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@@ LUA_PATH and LUA_CPATH are the names of the environment variables that
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@* Lua check to set its paths.
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@@ LUA_INIT is the name of the environment variable that Lua
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@* checks for initialization code.
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** CHANGE them if you want different names.
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*/
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#define LUA_PATH "LUA_PATH"
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#define LUA_CPATH "LUA_CPATH"
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#define LUA_INIT "LUA_INIT"
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/*
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@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
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@@ -123,24 +112,6 @@
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#endif
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/*
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@@ LUA_PATHSEP is the character that separates templates in a path.
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@@ LUA_PATH_MARK is the string that marks the substitution points in a
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@* template.
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@@ LUA_EXECDIR in a Windows path is replaced by the executable's
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@* directory.
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@@ LUA_IGMARK is a mark to ignore all before it when building the
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@* luaopen_ function name.
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** CHANGE them if for some reason your system cannot use those
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** characters. (E.g., if one of those characters is a common character
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** in file/directory names.) Probably you do not need to change them.
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*/
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#define LUA_PATHSEP ";"
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#define LUA_PATH_MARK "?"
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#define LUA_EXECDIR "!"
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#define LUA_IGMARK "-"
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/*
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@@ LUA_API is a mark for all core API functions.
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@@ LUALIB_API is a mark for all auxiliary library functions.
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@@ -225,106 +196,6 @@
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#define luai_writestring(s,l) fwrite((s), sizeof(char), (l), stdout)
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/*
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** {==================================================================
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** Stand-alone configuration
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** ===================================================================
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*/
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#if defined(lua_c) || defined(luaall_c)
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/*
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@@ lua_stdin_is_tty detects whether the standard input is a 'tty' (that
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@* is, whether we're running lua interactively).
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** CHANGE it if you have a better definition for non-POSIX/non-Windows
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** systems.
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*/
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#if defined(LUA_USE_ISATTY)
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#include <unistd.h>
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#define lua_stdin_is_tty() isatty(0)
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#elif defined(LUA_WIN)
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#include <io.h>
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#include <stdio.h>
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#define lua_stdin_is_tty() _isatty(_fileno(stdin))
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#else
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#define lua_stdin_is_tty() 1 /* assume stdin is a tty */
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#endif
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/*
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@@ LUA_PROMPT is the default prompt used by stand-alone Lua.
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@@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
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** CHANGE them if you want different prompts. (You can also change the
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** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
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*/
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#define LUA_PROMPT "> "
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#define LUA_PROMPT2 ">> "
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/*
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@@ LUA_PROGNAME is the default name for the stand-alone Lua program.
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** CHANGE it if your stand-alone interpreter has a different name and
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** your system is not able to detect that name automatically.
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*/
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#define LUA_PROGNAME "lua"
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/*
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@@ LUA_MAXINPUT is the maximum length for an input line in the
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@* stand-alone interpreter.
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** CHANGE it if you need longer lines.
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*/
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#define LUA_MAXINPUT 512
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/*
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@@ lua_readline defines how to show a prompt and then read a line from
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@* the standard input.
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@@ lua_saveline defines how to "save" a read line in a "history".
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@@ lua_freeline defines how to free a line read by lua_readline.
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** CHANGE them if you want to improve/adapt this functionality.
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*/
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#if defined(LUA_USE_READLINE)
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#include <stdio.h>
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#include <readline/readline.h>
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#include <readline/history.h>
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#define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
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#define lua_saveline(L,idx) \
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if (lua_objlen(L,idx) > 0) /* non-empty line? */ \
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add_history(lua_tostring(L, idx)); /* add it to history */
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#define lua_freeline(L,b) ((void)L, free(b))
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#else
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#define lua_readline(L,b,p) \
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((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
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fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
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#define lua_saveline(L,idx) { (void)L; (void)idx; }
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#define lua_freeline(L,b) { (void)L; (void)b; }
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#endif
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#endif
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/* }================================================================== */
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/*
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@@ LUAI_GCPAUSE defines the default pause between garbage-collector cycles
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@* as a percentage.
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** CHANGE it if you want the GC to run faster or slower (higher values
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** mean larger pauses which mean slower collection.) You can also change
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** this value dynamically.
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*/
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#define LUAI_GCPAUSE 162 /* 162% (wait memory to double before next GC) */
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/*
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@@ LUAI_GCMUL defines the default speed of garbage collection relative to
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@* memory allocation as a percentage.
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** CHANGE it if you want to change the granularity of the garbage
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** collection. (Higher values mean coarser collections. 0 represents
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** infinity, where each step performs a full collection.) You can also
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** change this value dynamically.
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*/
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#define LUAI_GCMUL 200 /* GC runs 'twice the speed' of memory allocation */
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@@ -373,22 +244,6 @@
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/*
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@@ luai_apicheck is the assert macro used by the Lua-C API.
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** CHANGE luai_apicheck if you want Lua to perform some checks in the
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** parameters it gets from API calls. This may slow down the interpreter
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** a bit, but may be quite useful when debugging C code that interfaces
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** with Lua. A useful redefinition is to use assert.h.
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*/
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#if defined(LUA_USE_APICHECK)
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#include <assert.h>
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#define luai_apicheck(L,o) { (void)L; assert(o); }
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#else
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#define luai_apicheck(L,o) { (void)L; }
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#endif
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/*
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@@ LUAI_BITSINT defines the number of bits in an int.
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** CHANGE here if Lua cannot automatically detect the number of bits of
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@@ -458,14 +313,6 @@
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*/
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/*
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@@ LUAI_MAXCCALLS is the maximum depth for nested C calls and
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@* syntactical nested non-terminals in a program. (Value must
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@* fit in an unsigned short int.)
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*/
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#define LUAI_MAXCCALLS 200
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/*
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@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
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*/
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@@ -615,81 +462,6 @@ union luai_Cast { double l_d; long l_l; };
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/* }================================================================== */
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/*
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@@ LUAI_USER_ALIGNMENT_T is a type that requires maximum alignment.
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** CHANGE it if your system requires alignments larger than double. (For
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** instance, if your system supports long doubles and they must be
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** aligned in 16-byte boundaries, then you should add long double in the
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** union.) Probably you do not need to change this.
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*/
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#define LUAI_USER_ALIGNMENT_T union { double u; void *s; long l; }
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/*
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@@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
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** CHANGE them if you prefer to use longjmp/setjmp even with C++
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** or if want/don't to use _longjmp/_setjmp instead of regular
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** longjmp/setjmp. By default, Lua handles errors with exceptions when
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** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
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** and with longjmp/setjmp otherwise.
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*/
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#if defined(__cplusplus)
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/* C++ exceptions */
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#define LUAI_THROW(L,c) throw(c)
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#define LUAI_TRY(L,c,a) try { a } catch(...) \
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{ if ((c)->status == 0) (c)->status = -1; }
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#define luai_jmpbuf int /* dummy variable */
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#elif defined(LUA_USE_ULONGJMP)
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/* in Unix, try _longjmp/_setjmp (more efficient) */
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#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
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#define luai_jmpbuf jmp_buf
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#else
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/* default handling with long jumps */
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#define LUAI_THROW(L,c) longjmp((c)->b, 1)
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#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
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#define luai_jmpbuf jmp_buf
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#endif
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/*
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@@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
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@* can do during pattern-matching.
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** CHANGE it if you need more captures. This limit is arbitrary.
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*/
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#define LUA_MAXCAPTURES 32
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/*
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@@ lua_tmpnam is the function that the OS library uses to create a
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@* temporary name.
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@@ LUA_TMPNAMBUFSIZE is the maximum size of a name created by lua_tmpnam.
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** CHANGE them if you have an alternative to tmpnam (which is considered
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** insecure) or if you want the original tmpnam anyway. By default, Lua
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** uses tmpnam except when POSIX is available, where it uses mkstemp.
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*/
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#if defined(loslib_c) || defined(luaall_c)
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#if defined(LUA_USE_MKSTEMP)
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#include <unistd.h>
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#define LUA_TMPNAMBUFSIZE 32
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#define lua_tmpnam(b,e) { \
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strcpy(b, "/tmp/lua_XXXXXX"); \
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e = mkstemp(b); \
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if (e != -1) close(e); \
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e = (e == -1); }
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#else
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#define LUA_TMPNAMBUFSIZE L_tmpnam
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#define lua_tmpnam(b,e) { e = (tmpnam(b) == NULL); }
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#endif
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#endif
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/*
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@@ LUA_STRFTIMEOPTIONS is the list of valid conversion specifiers
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@* for the 'strftime' function;
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@@ -752,15 +524,6 @@ union luai_Cast { double l_d; long l_l; };
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#endif
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/*
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@@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State.
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@* (This data goes just *before* the lua_State pointer.)
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** CHANGE (define) this if you really need that. If defined, this value
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** cannot be zero.
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*/
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/* #define LUAI_EXTRASPACE ?? */
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/*
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@@ luai_userstate* allow user-specific actions on threads.
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** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
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