change in hash algorithm so that it does not need empty slot
(tables can be 100% full)
This commit is contained in:
191
ltable.c
191
ltable.c
@@ -1,5 +1,5 @@
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/*
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** $Id: ltable.c,v 2.12 2004/12/04 18:10:22 roberto Exp $
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** $Id: ltable.c,v 2.13 2005/01/04 15:55:12 roberto Exp roberto $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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@@ -68,6 +68,13 @@
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#define numints cast(int, sizeof(lua_Number)/sizeof(int))
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const Node luaH_dummynode = {
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{{NULL}, LUA_TNIL}, /* value */
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{{NULL}, LUA_TNIL, NULL} /* key */
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};
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/*
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** hash for lua_Numbers
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*/
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@@ -176,31 +183,32 @@ int luaH_next (lua_State *L, Table *t, StkId key) {
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*/
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static void computesizes (int nums[], int ntotal, int *narray, int *nhash) {
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static int computesizes (int nums[], int *narray) {
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int i;
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int a = nums[0]; /* number of elements smaller than 2^i */
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int na = a; /* number of elements to go to array part */
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int n = (na == 0) ? -1 : 0; /* (log of) optimal size for array part */
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for (i = 1; a < *narray && *narray >= twoto(i-1); i++) {
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int twotoi; /* 2^i */
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int a = 0; /* number of elements smaller than 2^i */
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int na = 0; /* number of elements to go to array part */
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int n = 0; /* optimal size for array part */
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for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
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if (nums[i] > 0) {
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a += nums[i];
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if (a >= twoto(i-1)) { /* more than half elements in use? */
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n = i;
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na = a;
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if (a > twotoi/2) { /* more than half elements present? */
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n = twotoi; /* optimal size (till now) */
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na = a; /* all elements smaller than n will go to array part */
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}
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}
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if (a == *narray) break; /* all elements already counted */
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}
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lua_assert(na <= *narray && *narray <= ntotal);
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*nhash = ntotal - na;
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*narray = (n == -1) ? 0 : twoto(n);
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lua_assert(na <= *narray && na >= *narray/2);
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*narray = n;
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lua_assert(*narray/2 <= na && na <= *narray);
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return na;
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}
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static int countint (const TValue *key, int *nums) {
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int k = arrayindex(key);
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if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
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nums[luaO_log2(k-1)+1]++; /* count as such */
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nums[ceillog2(k)]++; /* count as such */
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return 1;
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}
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else
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@@ -208,40 +216,44 @@ static int countint (const TValue *key, int *nums) {
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}
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static void numuse (const Table *t, int *narray, int *nhash, const TValue *ek) {
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int nums[MAXBITS+1];
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int i, lg;
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int totaluse = 0;
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/* count elements in array part */
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for (i=0, lg=0; lg<=MAXBITS; lg++) { /* for each slice [2^(lg-1) to 2^lg) */
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int ttlg = twoto(lg); /* 2^lg */
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if (ttlg > t->sizearray) {
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ttlg = t->sizearray;
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if (i >= ttlg) break;
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static int numusearray (const Table *t, int *nums) {
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int lg;
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int ttlg; /* 2^lg */
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int ause = 0; /* summation of `nums' */
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int i = 1; /* count to traverse all array keys */
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for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
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int lc = 0; /* counter */
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int lim = ttlg;
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if (lim > t->sizearray) {
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lim = t->sizearray; /* adjust upper limit */
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if (i > lim)
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break; /* no more elements to count */
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}
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nums[lg] = 0;
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for (; i<ttlg; i++) {
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if (!ttisnil(&t->array[i])) {
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nums[lg]++;
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totaluse++;
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}
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/* count elements in range (2^(lg-1), 2^lg] */
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for (; i <= lim; i++) {
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if (!ttisnil(&t->array[i-1]))
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lc++;
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}
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nums[lg] += lc;
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ause += lc;
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}
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for (; lg<=MAXBITS; lg++) nums[lg] = 0; /* reset other counts */
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*narray = totaluse; /* all previous uses were in array part */
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/* count elements in hash part */
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i = sizenode(t);
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return ause;
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}
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static int numusehash (const Table *t, int *nums, int *pnasize) {
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int totaluse = 0; /* total number of elements */
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int ause = 0; /* summation of `nums' */
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int i = sizenode(t);
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while (i--) {
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Node *n = &t->node[i];
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if (!ttisnil(gval(n))) {
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*narray += countint(key2tval(n), nums);
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ause += countint(key2tval(n), nums);
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totaluse++;
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}
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}
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/* count extra key */
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*narray += countint(ek, nums);
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totaluse++;
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computesizes(nums, totaluse, narray, nhash);
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*pnasize += ause;
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return totaluse;
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}
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@@ -254,18 +266,18 @@ static void setarrayvector (lua_State *L, Table *t, int size) {
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}
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static void setnodevector (lua_State *L, Table *t, int lsize) {
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int i;
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int size = twoto(lsize);
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if (lsize > MAXBITS)
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luaG_runerror(L, "table overflow");
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if (lsize == 0) { /* no elements to hash part? */
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t->node = G(L)->dummynode; /* use common `dummynode' */
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lua_assert(ttisnil(gkey(t->node))); /* assert invariants: */
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lua_assert(ttisnil(gval(t->node)));
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lua_assert(gnext(t->node) == NULL); /* (`dummynode' must be empty) */
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static void setnodevector (lua_State *L, Table *t, int size) {
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int lsize;
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if (size == 0) { /* no elements to hash part? */
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t->node = cast(Node *, &luaH_dummynode); /* use common `dummynode' */
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lsize = 0;
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}
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else {
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int i;
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lsize = ceillog2(size);
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if (lsize > MAXBITS)
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luaG_runerror(L, "table overflow");
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size = twoto(lsize);
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t->node = luaM_newvector(L, size, Node);
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for (i=0; i<size; i++) {
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gnext(&t->node[i]) = NULL;
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@@ -274,31 +286,19 @@ static void setnodevector (lua_State *L, Table *t, int lsize) {
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}
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}
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t->lsizenode = cast(lu_byte, lsize);
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t->firstfree = gnode(t, size-1); /* first free position to be used */
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t->lastfree = gnode(t, size); /* all positions are free */
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}
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static void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
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static void resize (lua_State *L, Table *t, int nasize, int nhsize) {
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int i;
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int oldasize = t->sizearray;
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int oldhsize = t->lsizenode;
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Node *nold;
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Node temp[1];
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if (oldhsize)
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nold = t->node; /* save old hash ... */
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else { /* old hash is `dummynode' */
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lua_assert(t->node == G(L)->dummynode);
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temp[0] = t->node[0]; /* copy it to `temp' */
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nold = temp;
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setnilvalue(gkey(G(L)->dummynode)); /* restate invariant */
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setnilvalue(gval(G(L)->dummynode));
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lua_assert(gnext(G(L)->dummynode) == NULL);
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}
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Node *nold = t->node; /* save old hash ... */
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if (nasize > oldasize) /* array part must grow? */
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setarrayvector(L, t, nasize);
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/* create new hash part with appropriate size */
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setnodevector(L, t, nhsize);
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/* re-insert elements */
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if (nasize < oldasize) { /* array part must shrink? */
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t->sizearray = nasize;
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/* re-insert elements from vanishing slice */
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@@ -309,28 +309,39 @@ static void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
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/* shrink array */
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luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
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}
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/* re-insert elements in hash part */
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/* re-insert elements from hash part */
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for (i = twoto(oldhsize) - 1; i >= 0; i--) {
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Node *old = nold+i;
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if (!ttisnil(gval(old)))
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setobjt2t(L, luaH_set(L, t, key2tval(old)), gval(old));
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}
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if (oldhsize)
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if (nold != &luaH_dummynode)
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luaM_freearray(L, nold, twoto(oldhsize), Node); /* free old array */
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}
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void luaH_resizearray (lua_State *L, Table *t, int nasize) {
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luaH_resize(L, t, nasize, t->lsizenode);
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int nsize = (t->node == &luaH_dummynode) ? 0 : sizenode(t);
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resize(L, t, nasize, nsize);
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}
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static void rehash (lua_State *L, Table *t, const TValue *ek) {
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int nasize, nhsize;
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/* compute new sizes for array and hash parts */
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numuse(t, &nasize, &nhsize, ek);
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int nasize, na;
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int nums[MAXBITS+1]; /* nums[i] = number of keys between 2^(i-1) and 2^i */
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int i;
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int totaluse;
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for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
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nasize = numusearray(t, nums); /* count keys in array part */
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totaluse = nasize; /* all those keys are integer keys */
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totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
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/* count extra key */
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nasize += countint(ek, nums);
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totaluse++;
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/* compute new size for array part */
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na = computesizes(nums, &nasize);
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/* resize the table to new computed sizes */
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luaH_resize(L, t, nasize, luaO_log2(nhsize)+1);
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resize(L, t, nasize, totaluse - na);
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}
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@@ -349,21 +360,30 @@ Table *luaH_new (lua_State *L, int narray, int nhash) {
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t->array = NULL;
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t->sizearray = 0;
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t->lsizenode = 0;
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t->node = NULL;
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t->node = cast(Node *, &luaH_dummynode);
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setarrayvector(L, t, narray);
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setnodevector(L, t, luaO_log2(nhash)+1);
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setnodevector(L, t, nhash);
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return t;
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}
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void luaH_free (lua_State *L, Table *t) {
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if (t->lsizenode)
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if (t->node != &luaH_dummynode)
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luaM_freearray(L, t->node, sizenode(t), Node);
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luaM_freearray(L, t->array, t->sizearray, TValue);
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luaM_free(L, t);
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}
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static Node *getfreepos (lua_State *L, Table *t) {
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while (t->lastfree-- > t->node) {
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if (ttisnil(gkey(t->lastfree)))
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return t->lastfree;
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}
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return NULL; /* could not find a free place */
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}
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/*
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** inserts a new key into a hash table; first, check whether key's main
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@@ -374,10 +394,15 @@ void luaH_free (lua_State *L, Table *t) {
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*/
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static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
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Node *mp = luaH_mainposition(t, key);
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if (!ttisnil(gval(mp))) { /* main position is not free? */
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/* `mp' of colliding node */
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Node *othern = luaH_mainposition(t, key2tval(mp));
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Node *n = t->firstfree; /* get a free place */
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if (!ttisnil(gval(mp)) || mp == &luaH_dummynode) {
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Node *othern;
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Node *n = getfreepos(L, t); /* get a free place */
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if (n == NULL) { /* cannot find a free place? */
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rehash(L, t, key); /* grow table */
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return luaH_set(L, t, key); /* re-insert key into grown table */
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}
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lua_assert(n != &luaH_dummynode);
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othern = luaH_mainposition(t, key2tval(mp));
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if (othern != mp) { /* is colliding node out of its main position? */
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/* yes; move colliding node into free position */
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while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
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@@ -396,15 +421,7 @@ static TValue *newkey (lua_State *L, Table *t, const TValue *key) {
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gkey(mp)->value = key->value; gkey(mp)->tt = key->tt;
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luaC_barriert(L, t, key);
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lua_assert(ttisnil(gval(mp)));
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for (;;) { /* correct `firstfree' */
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if (ttisnil(gkey(t->firstfree)))
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return gval(mp); /* OK; table still has a free place */
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else if (t->firstfree == t->node) break; /* cannot decrement from here */
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else (t->firstfree)--;
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}
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/* no more free places; must create one */
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rehash(L, t, key); /* grow table */
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return luaH_set(L, t, key); /* re-insert in new table */
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return gval(mp);
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}
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