Bug: Yielding in a hook stops in the wrong instruction
Yielding in a hook must decrease the program counter, because it already counted an instruction that, in the end, was not executed. However, that decrement should be done only when about to restart the thread. Otherwise, inspecting the thread with the debug library shows it one instruction behind of where it really is.
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5
ldebug.c
5
ldebug.c
@@ -925,12 +925,12 @@ int luaG_traceexec (lua_State *L, const Instruction *pc) {
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}
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pc++; /* reference is always next instruction */
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ci->u.l.savedpc = pc; /* save 'pc' */
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counthook = (--L->hookcount == 0 && (mask & LUA_MASKCOUNT));
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counthook = (mask & LUA_MASKCOUNT) && (--L->hookcount == 0);
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if (counthook)
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resethookcount(L); /* reset count */
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else if (!(mask & LUA_MASKLINE))
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return 1; /* no line hook and count != 0; nothing to be done now */
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if (ci->callstatus & CIST_HOOKYIELD) { /* called hook last time? */
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if (ci->callstatus & CIST_HOOKYIELD) { /* hook yielded last time? */
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ci->callstatus &= ~CIST_HOOKYIELD; /* erase mark */
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return 1; /* do not call hook again (VM yielded, so it did not move) */
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}
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@@ -952,7 +952,6 @@ int luaG_traceexec (lua_State *L, const Instruction *pc) {
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if (L->status == LUA_YIELD) { /* did hook yield? */
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if (counthook)
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L->hookcount = 1; /* undo decrement to zero */
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ci->u.l.savedpc--; /* undo increment (resume will increment it again) */
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ci->callstatus |= CIST_HOOKYIELD; /* mark that it yielded */
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luaD_throw(L, LUA_YIELD);
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}
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